Game Development Students, currently developing "Rush Stop", a fast paced game about catching your bus in time. Powered by IPLeiria.

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Rush Stop: We've reached the station!

Rush Stop: We've reached the station!

Rush Stop

Today's DevLog is more of a celebration. We're announcing the Release date of our game and including some Screenshots too!

Rush Stop: Nearing the end of development!

Rush Stop: Nearing the end of development!

Rush Stop

In this week's post, we'll take a look at the state of the game as we approach our final deadline for the production of the game!

UI Update

UI Update

Rush Stop

In Today's post we'll present you with some quick updates to our UI Design.

Rush Stop: Diving into prototype status

Rush Stop: Diving into prototype status

Rush Stop

Today's post is focused on the current state of the most up to date build of the project.

Rush Stop: Main Character Design!

Rush Stop: Main Character Design!

Rush Stop

Today's quick post will delve into our Main character's design.

Rush Stop: UI Ideas and Implementation

Rush Stop: UI Ideas and Implementation

Rush Stop

A quick update focused on UI elements and how we implemented them in the Unity Engine.

Game mechanics implementation status!

Game mechanics implementation status!

Rush Stop

Update on game mechanics and the programming side of things.

Rush Stop: Environmental Studies, the 2nd Edition

Rush Stop: Environmental Studies, the 2nd Edition

Rush Stop

Quick Update on the Environmental studies for our game.

Rush Stop: Environmental Studies

Rush Stop: Environmental Studies

Rush Stop

General Update for the game Rush Stop, focused on environmental design.

Rush Stop: Inspirations

Rush Stop: Inspirations

Rush Stop

A little insight at what inspired us to create and develop Rush Stop, as well as some notes on mechanics that we currently plan on implementing.

Introducing: Rush Stop

Introducing: Rush Stop

Rush Stop 1 comment

Rush Stop is about the adventures of a little kid on their tumultuous journey to catch the bus on time. A rather simple premise, but the obstacles on...