
The Nameless Mod took all of 7 years (plus change) to realize its vision. Much was learned in that time and ModDB is working with the developers of TNM to pull back the curtain on Deus Ex's greatest mod. First up is the in-depth post-mortem, the intro to which can be found here.
Part 2 of the post-mortem covers what went right. Part 3 covers what went wrong. Great reading for any other mod developers. These guys deserve the kudos for sticking out the whole project and pulling something cohesive out of it.
As an added treat, TNM developers have put together special commentary videos. The first video shares behind-the-scenes commentary on the development of the 'Downtown' hub area. The second video dissects the Air Traffic Control mission. This third video showcases the booby-trapped maze that is the Old Server Complex. The fourth developer commentary installment discusses the Deus Ex Incarnate mission.
Part 1
- TNM Post-Mortem Part 1: Intro
- TNM Post-Mortem Part 2: What Went Right
- TNM Post-Mortem Part 3: What Went Wrong
wow
7 years wtf!
7 years is a very long time but the mod looks nice
And PartFate dont forget to say "Nice!" ;)
Whoo Hoo! The Nameless Mod FTW!
Seems like a good time to drop a link on ya:
(a higher quality version of the interview is also on Facebook but you will have to add Noesis as a friend to view it)
That interview is actually embedded in part 2 of the post-mortem :D
The Nameless Mod is the better singleplayer mod i have ever seen.
Commercial quality.
60 hours to beat the full game.
Epic stuff.
Can't wait for your next sci-fi indie game. :)
Thanks Turj! We're trying to take everything we learned from TNM and role it into a bit more of a serious setting while maintaining the core of what made TNM fun to play. We're really, really excited about it!
60 hours!? Holy ****, you must really like exploring! Do you mean one or both storylines?
We estimated it would take players 15 hours on average to get through a single playthrough, but it seems people often take way longer - I've heard like 40 hours or more, but 60 hours for a single playthrough would be a record, I think :P
All what Turj said, this mod is what singleplayer fun is about. Its fun to play, vast in features and stuff and all of the stuff really matter in a way or a another that theres almost nothing useless or pointless in terms of content, the whole game is challenging and you can tweak it to your liking in various ways, the story is open ended and alot of choices you make can turn the whole ending will keep you stuck playing this game over and over again (5th playthrough for me btw, not boring one bit. And thats an achievement. A fkin big one.).
Big praise to you guys, I love this mod!
GOD! 7 YEARS JIZEZ!
I remember hearing about this mod a month or two ago. I only got to see videos of the game play (which was entirely amazing).
It's good to see that it's getting more attention now
did you guys work on duke nukem forever, too?
If we had, it'd never have been cancelled.
This is my favorite mod, on my favorite game. You guys are great!
Heh.. well with DX3 in the works, it's awesome to go back and play the original. And this mod just adds to the experience. Considering the fact that you went through ALL the way to get voice talent and what not.. this is a VERY crazy, but very awesome modification!
Looking back at all of my PerfectDark MISSION'S, now knowing that the one's I wanted to Show, I can't and are the Future, and are still CLASSIFIED.