Modding Social Club

Entertainment & Press

The problem with multiplayer mods is the lack of players; the solution is to play them. That's where the Modding Social Club (MSC) at ModDB comes in. Want to get social? Pop into our bi-weekly event-- just join a server of our target game with people in it.

Post tutorial Report RSS Announcement Tutorial

This tutorial is to create a nice repeating announcement sound, which can be heard in videos such as 'Escape From City 17' between 0:16 - 0:30 seconds. Also at 0:36 - 1:00.

Posted by on - Intermediate Sound Effects


This tutorial is to create a nice repeating announcement sound, which can be heard in videos such as 'Escape From City 17' between 0:16 - 0:30 seconds. Also at 0:36 - 1:00.

So, let's get started. We are going to be using Adobe Soundbooth for this effect.
It's very quick, and simple to do.

So, record your speech.
I am going to say:

"Warning, an unidentified activity has been happening in the areas of Sector 7. Please leave the area as soon as possible. Local authorities will check the activity, and make sure it is in no way harmful to the public. Thank you"


The first thing I did was go to the Tasks window, Change Pitch and Timing: (This is optional)

Now, Bring the time stretch up to 115%

If you'd like the announcer to be high/low pitched, modify the pitch slightly.

Now, go back to the Effects panel, in the Stereo Rack Presets panel, find Dream Sequence.

Apply this filter.

Now, go and find Repeater.

Apply this filter as many times as you like. I did it 2 times.

The last thing to do is to apply an Old Time Radio effect.
If you want to, you can try Telephone or Walkie Talkie.

You probably can't hear what you originally said now, as it is all messed up and overlapping eachother.
You might want to turn the output down a little bit.

These are several of my outcomes.
Some of them, you can hear a wailing siren in the background, You can follow my Black Mesa Radio Effects tutorial for that.

Thanks for reading this tutorial, and I hope you enjoyed it!

Post comment Comments
Armageddon104
Armageddon104 - - 3,128 comments

I can't understand a word any of those sounds make...

Reply Good karma Bad karma+2 votes
Kasplatt
Kasplatt - - 412 comments

True, but the fundamentals are still there. Just needs a bit of tweaking.

Reply Good karma Bad karma+2 votes
Sklarlight Author
Sklarlight - - 200 comments

I did mention that you can't really understand the final outcome. But it's all for modifying and reducing the effects strength.

Reply Good karma+1 vote
ArchyFP
ArchyFP - - 25 comments

You need to adjust the echos to be less strong
just a tip

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: