Are you a 3D artist? Have you been working with Maya for a long time? or did you just start on using Maya? In this group will you be able to find help on how to use Maya. You will also be able to share your work with other 3D artist. Everyone is allowed to join.
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on our final work.
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist has...
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist continues...
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist continues...
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist continues...
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, we focused on the...
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...
Over the last few weeks we've worked to improve the infected, optimization and take feedback from the community to ensure we are hitting all the right...
You can now download the FREE DEMO of Rogue Summoner! Explore several types of procedurally generated dungeons Create and Execute your strategy in a turn-based...
We're the Visual effects studio behind Coldplay's "Hymn for the weekend" & "Miracles" and this is our passion project: Divided Moon - a story driven platform...
I think it goes without saying that Indie Game Development is hard grueling work, it’s certainly not for everyone. Every aspect has to be planned out...
Past this Dev Blog: We will be omitting certain tasks people have done throughout the week in sake of spoilers! Sorry :), But over the past 2 weeks we...
Welcome to the first Dev Diary of Cepheus Protocol! I will be writing Dev Diaries depicting specific mechanics and elements of Cepheus Protocol. While...
This week we started VO casting for all characters and continued to bolster the team after a few individuals had to drop out due to lack of time. We started...
Over this week we saw HUGE improvements across the board and basically a sprint across all divisions to get a functional build working. We succeeded and...
More tweaks and adjustments leading up to our first internal build. Lots of incremental additions from level design, programming and Modeling. We're getting...
This week was mostly just in-betweens for deadlines and working to keep a solid pace from last week. Interviewing new artists that were interested in...
Cepheus Protocol is a new RTS in the vein of inspiration from games like XCOM, Company of Heroes & Parasite Eve. We also take inspiration from many other...
Over the past year we've had quite a few successes and failures! In this article I will attempt to catalog and go over these events and give some insight...
Over the past 2 months we've been using extensive profiling and memory analysing tools to ensure we are properly utilizing all computer resources available...
In this dev blog we go over how the animation division is progressing and programming in their respective dev videos this week.! New dev Updates are now...
In this Dev update we go over the hurdles we've gone through over the past few weeks and update our community. So Stay tuned we have a lot to go over...
Kickstarter launches aug 1st! here's the debut trailer for it!
In this comprehensive update we go over our schedule and our goals and plans for this year and next. From Ascension to the VR and our plans and goals...
Finalizing the lighting and levels for Episode 1.
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