This is a group for all ID Tech 4 engine modders. Whether your modding forte is Prey, Doom 3, Quake 4 or all of them, we welcome you. Also, we will accept you no matter your modding skill. Even if changing the clip-size of your weapons seems difficult, then feel free to join up and we'll try and help you with it as best we can. This is a place for ID Tech 4 modders to hang out, chat, help each other out or post their latest work, even if its a very rough alpha they only want fellow modders experimenting with. We may accept people with no mods out if they are willing to learn, or have a WIP. Happy modding, Adam

Post news Report RSS Rivensin for Dhewm 3 Released!

The heavily updated port for Dhewm 3 is finished and now available for download.

Posted by on

Scarlet Rivensin: The Ruiner is now available for Windows 32-bit & 64-bit. More than just a port, the game has received a very large amount of fixes, game play balances, quality of life improvements, new maps, new weapons, visual upgrades and new game play mechanics.

RELEASE HIGHLIGHTS

+Dhewm 3 source port:
Multiple operating systems supported including 32 & 64-bit. Better support for modern HD displays. Many fixes and tweaks over the original Doom 3. Source code can be compiled to run on Windows, Linux, Mac and more.

+Balance changes and new gameplay mechanics:
Every weapon has received changes ranging from small to large. New defensive abilities have been added including kicks and a telekinetic shield to block enemy attacks. Sword combat is now fully directional based & supports light, medium and heavy attacks. Special moves are faster to perform for a more fluid experience. A walking & aiming system has been implanted for an improved & more deliberate experience using fire arms.
sword01

+Improved Visuals and new effects:
Many textures and images have been updated and resolution increased. This includes the main menu, cross hairs, particle effects, hud, player model, weapons and some of the enemies. 320+ images were updated and added. 80+ new and updated player animations were done.

+Bug Fixes and Quality of Life Improvements:
The main menu now features an about section. Here you'll find information on the game, the back story and game play tips. Each level now features objectives and tips. Numerous console warnings and errors have been fixed. The player can now carry up to 4 side arms and 3 main weapons. Nightmare mode is now properly supported for those seeking a true challenge.

+New levels, custom levels support and Doom 3 weapons.
All the original Doom 3 weapons have been ported and adjusted for third person gameplay. Each one now features a melee attack and most have a flash light attached. Including other fixes, this allows the use of vanilla Doom 3 user created maps to be played in Rivensin.

BJA's Lost Facility 3 map pack has been ported and included in the download. You can play the levels by selecting them through the new campaign selection in the main menu. The updated version features some minor adjustments for Rivensin's game play. You'll find a majority of the props in the maps can be picked up and thrown or used for cover against enemy fire. This includes vending machines, pipes and even toilets can be hurled at your enemies. Fighting Sarge and running low on ammo? Hurl his BFG attacks right back at him!

+New weapons:
Doom 3's hand grenades have been replaced with a grenade launcher. The current model is a work in progress. Hidden within the Lost Facility you'll find the Assault Rifle. The Rifle has increased damage and tighter spread over the machine gun.

bja1

Rivensin is only available for Dhewm3. It is currently available for Windows 64-bit and Windows 32-bit and comes bundled with Dhewm 3 1.5.0 release candidate 1.

WINDOWS 64-bit DOWNLOAD LINK

WINDOWS 32-bit DOWNLOAD LINK

HOT FIX PATCH ADDED 11.18.18
*Fixes save game corruption*

RELEASE NOTES

ONLINE README, TROUBLE SHOOTING, FAQ AND INSTALLATION GUIDE

MORE TUTORIALS

I would like to thank everyone for their help and support. This week marks the 8th anniversary of the 2010 release. It was great to revisit the mod and working with id tech 4 again. If you have any issues running the mod or questions please feel free to ask.

Cheers!
-Rev

Post comment Comments
LevTaylor
LevTaylor - - 531 comments

**** yeah!

Reply Good karma Bad karma+3 votes
LocustQ
LocustQ - - 488 comments

Good job!

Reply Good karma Bad karma+2 votes
Linus.Hyper
Linus.Hyper - - 132 comments

Very nice

Reply Good karma Bad karma+2 votes
booman
booman - - 3,651 comments

Awesome! Will this run in the Linux port as well?

Reply Good karma Bad karma+1 vote
Revility Author
Revility - - 117 comments

Both Rivensin & dhewm3 can run on linux if the source code is compiled for it... something I currently have no access to myself. There are step by step instructions to do so on Dhewm3’s github.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: