Are you a 3D artist? Are you looking for some inspiration? Do you just want to collaborate or know who your fellow ModDB artists are? Doesn't matter what application you use or how you do it... if you're a modeller, animator, skinner or looking at getting started with 3D, then this is the group for you!

Add media Report RSS My first model, a PSP (view original)
My first model, a PSP
embed
share
view previous
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Celestial_
Celestial_ - - 463 comments

looks really nice =). the render seems a little too dark for my tastes, It doesn't show enough of the model.

But from I can see, it looks superb. much better than my first :P

Reply Good karma Bad karma+2 votes
CRBthedevil Author
CRBthedevil - - 140 comments

Thank you. And you are right, need more light.

Reply Good karma+1 vote
CRBthedevil Author
CRBthedevil - - 140 comments

I have 2 images with more light in my profile.

Reply Good karma+1 vote
Jonu
Jonu - - 26 comments

Sweet looking, a bit more light and thats it :)

Reply Good karma Bad karma+2 votes
Nighttwister
Nighttwister - - 65 comments

well it hell of a lot better than my first model thats for sure.. :p (the earth and moon i good way back in this gallery)

Reply Good karma Bad karma+2 votes
FranklyTired
FranklyTired - - 420 comments

clap clap clap clap... very well done... how many polys or tris does it have?

Reply Good karma Bad karma+2 votes
CRBthedevil Author
CRBthedevil - - 140 comments

Aproximately 266 polys, but I reduced de numbers of polys when I exported this, to hl2.

Reply Good karma+1 vote
apemax
apemax - - 54 comments

great. very good. :)

Reply Good karma Bad karma+2 votes
CRBthedevil Author
CRBthedevil - - 140 comments

Thanks

Reply Good karma+1 vote
Admiral_Nemo
Admiral_Nemo - - 5,294 comments

Nice

Reply Good karma Bad karma+1 vote
Mobster103
Mobster103 - - 915 comments

awesome

Reply Good karma Bad karma+1 vote
cW#Ravenblood - - 6,703 comments

awesome work!
As a first model? O.O
omg

Reply Good karma Bad karma+1 vote
CRBthedevil Author
CRBthedevil - - 140 comments

thanks all

Reply Good karma+1 vote
M@ty Creator
M@ty - - 508 comments

Good start: some tips for the next step!!

You used photos to bake in the texture detail and lighting/shading. For a more accurate result and better result, consider modelling all the details - all the vent holes, crevises, seams and use shaders rather than photographs to do the hard work :).

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Well, recently I started with the world of modeling and modding in general, and this is my first model. It was made in XSI.