Zwan is a prototype made for the Bosch Art Game competition, held by the Jheronimus Bosch 500 Foundation. The mission: develop a game about the art of the great Dutch painter. First of all, we wrote a pitch describing what we were planning to create. The pitch has been selected among about 50 participants to be developed into a first prototype version. This prototype is now in the final stages of the contest, along with other 5 awesome takes on the topic.

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Jheronimus Bosch's surreal imagery inspired game designers in various countries over the past months. The jury selected six contestants to go on to the next round. They all get the opportunity to develop their proposals into playable prototypes.

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The finalists
- Brian S. Chung & GJ Lee from Jersey City, United States with The Triptych Game

- Espada Y Santacruz Studio from Madrid, Spain with Demons’ Revenge

- Tjupakabra from Amstelveen, the Netherlands with Everyman

- Urustar Srl from Genua, Italy with Zwan

- We Are Muesli from Milan, Italy with Cave! Cave! Deus Videt!

- YOCTOBIT from Madrid, Spain with They are

Play the prototypes
The public can play the prototypes on October 11, 12 and 13 2013 in the Stedelijk Museum 's-Hertogenbosch. The winner will be announced on October 11 2013. See the scedule of the international showcases.

In consultation with the winner it will be decided how the game will be developed further, launched and marketed.

More info on the Bosch Art Game website.

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