Zolg is a minimalist top-down shooter where you explore, fight enemies, collect powerups, and defeat bosses.
Here are some of the things that I've been working on since the first Greenlight trailer.
I changed the control scheme to a more standard twin stick format.
Losing health has an animation.
The screen flashes when touching a save point. Maybe I'll add some text later, not sure.
Charge blocks explode when shot with the charged shot.
Large blocks can be pushed after getting a certain powerup.
Stalkers are enemies that are hard to see and move faster when shot.
After reading a couple of comments on my Steam Greenlight page and doing some research I decided to change to a more standard keyboard and mouse combo...
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