Alien research mission makes an emergency landing due to spacecraft malfunction. The landing place - unknown planet called Earth. Playing as an alien, the player must survive in the extreme conditions of a foreign atmosphere, as well as look for the necessary materials to repair the spacecraft. The aliens have unique abilities that will help them remain unnoticed when interacting with intelligent beings of the planet - humans. Being on Earth requires careful handling of the local flora and fauna, as well as constant monitoring of body temperature. Scanning the environment will help to find the necessary elements for the alien nutrition.
Only the most experienced players will be able to successfully explore the unfamiliar and dangerous planet and safely leave it!
New features are ready and now the alien is able to defend himself. In this devlog I want to show the first telekinetic skills of the alien. 2 types of the skills are ready and now the alien can lift up and throw humans. After that you can search a person and take his stuff for using for the alien's purposes. The human behaivors have been expanded and now there are more interesting interactions with the alien. Inventory, scanning territory features have also been improved. New trailer is ready, show beats tell.
The video with all features showcase is here:
Zibbs - Alien Survival, a survival open world game in development.
First NPC is ready and the second devlog is about the basic interaction of humans and aliens.
In this devlog I want to demonstrate first gameplay features, such as nutrition search, meditation and the alien's interaction with water.
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