The first real toolkit which allows you to create your own 3D JRPGS. No programming skills are needed.

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Add media Report RSS Yume Unity Core - Battlesystem Development Progresss
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Description

I have made good progress since the beginning of the year. The turn cycle, the automatic attack of enemies, reusable animation layers now work - so that in principle any model can be used, which has at least a humanoid skeleton.

For all other models, the animation names can be used, which are then transferred to the animation template from Yume. The recording was done from a debug session and is, therefore, neither nice to look at nor quite smooth.

The basics are in place. Now the item and skill menu will be expanded and made suitable for the combat system.