There is something changing in the mind of the slaves, organic and metal... the lines blurred so deep the only truth is pain and work. Freedom rings as casings fall... you can't fix the problems by killing them all. Break it and remake it. Wrectified

Post feature Report RSS Tutorial dialog spawners and property editor working together

Now I can set the name of a property I wish to set, and the value as a string, int, or I can create a list of points (for route logic) and then replace / add that property and set it's value to a game object. this combined with a bit of UI and a collider that grabs text from properties, and we have a very flexible tutorial editor system.

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Now I can set the name of a property I wish to set, and the value as a string, int, or I can create a list of points (for route logic) and then replace / add that property and set it's value to a game object.

this combined with a bit of UI and a collider that grabs text from properties, and we have a very flexible tutorial editor system.

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