Family-friendly platformer for up to 4 players, with ball-shaped robots and physics-based challenges.

Post feature Report RSS Devlog #5: Playground

Presenting next game mode from Wreckin' Ball Adventure.

Posted by on

Today I want to talk to you about Playground, a third and the last game mode in Wreckin' Ball Adventure.

This mode is more casual then Endless. Is still a cooperative mode but more light and forgiving. It's perfect to practice player skills. This is a hunt for stars (these stars have nothing to do with stars in story mode). The rules are simple: there is one map and on this map, stars are generated randomly. The player who finds the biggest amount of stars - wins.

But on this map players will find checkpoints, traps, environmental traps, and event buttons. Like in Endless the player can activate traps to interrupt another player get a star. We can not forget about fake stars - this is a special trap only for Playground. They look like a normal star but if the player gets closer, they change color to red, start shaking and after a few very short seconds explode - watch out for them!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Wreckin' Ball Adventure
Platforms
Windows, Switch
Developer
Don't Bite Devs
Publisher
No Gravity Games
Contact
Send Message
Release date
Game watch
Follow
Related Games
Related Engines
Unreal Engine 4
Unreal Engine 4 Commercial
Related Groups
Don't Bite Devs
Don't Bite Devs Developer
No Gravity Games
No Gravity Games Publisher