World Boxing Manager has been released and is available at:
World Boxing Manager is a game in which you develop and manage the careers of young, hungry boxers desperate for glory. You scout and recruit fighters from a pool of amateurs who come to train at your gym - it's up to you to decide who to mold into championship material. Build their careers up in regional events until they are ready to make the leap onto the world stage and fight for world titles.
Can you develop a world champion fighter capable of unifying all of the titles in his weight class? Try this game and find out!
If this game looks familiar, it's because it is a VERY heavily upgraded re-imagining of a game I made for fun five years ago:
Kickboxing Manager: Indiedb.com
Why, then, charge money for World Boxing Manager when Kickboxing Manager is free?
Because it's a better game.
Kickboxing Manager had tons of flaws and balance issues which I had always meant to go back and address, but was never able to due to university and, later, start-up life getting in the way. Now that I have a normal 9-5 job, I've finally gotten the chance to redesign and redevelop the game from the ground up, allowing me to craft a spiritual sequel which is much deeper and more strategic both inside and outside of the ring.
It's been a while, but I've been continuously updating World Boxing Manager based on player feedback. Just thought I'd pop in again to let you all know that modding, probably the most requested feature since release, is now in the game!
The new modding screen works by allowing you to update each fighter's attributes. You can also add new fighters and remove existing fighters.
Once you're done, you can save the entire database into a separate file and use it when starting a new game.
Give the game a try and let me know what you think!
After two months of being in Greenlight, World Boxing Manager is released!
Sorry for the delay! It's been a hectic few weeks trying to get everything ready for release, then handling immediate post-release business. But I'm not...
Last week, I began discussing match tactics. This week, I'll be finishing it off!
Last week, I mentioned the use of match tactics to influence the fight. This week, I'll be discussing how some of them work.
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