A sports management game in the vein of Football Manager, or Out Of The Park Baseball. Recruit, train and manage a stable of fighters as you try to prepare them for matches. For those who aren't familiar with kickboxing, try searching online for K-1 to get a feel for the sport this game is about. Or you can try searching up fighters such as Masato, Buakaw Por Pramuk, Peter Aerts and Remy Bonjasky.
The full game is free and can be downloaded from kickboxingmanager.tumblr.com
People seem to be having problems with figuring out how to get students to train at your gym. It happens automatically - when you click the Next Day button, there is a chance a new student will train at your gym. From the Management screen you can then select one to train professionally. I've update the blog with this info, and more help in this area will appear in the next update.
Hi all,
Version 1.4 has been released with a few bugfixes, one of which was a major one (hence the new release).
Major bugfix:
-Fixed a bug in which the organization’s title would not be vacated if the user’s contract ran out after a successful title defense. Since the game looks for the champion when booking Championship Matches, this would cause problems if the user chose to sign with another organization.
Minor bugfix:
-Fixed a bug in which a user fighter’s next match would not be shown on the Management screen if the last match happened to be a Tournament Qualifier. Now it automatically updates it correctly to reflect the fact that the user fighter is automatically booked for the next event if he wins a Tournament Qualifier match.
Tweaks:
-Added hover-over tooltips for the Training Plan buttons.
-Set the default text to black, in case custom Windows themes made it difficult to read the text.
Hopefully I won’t have to make any more major bugfixes. Thanks to all that played the game and provided valuable feedback. Cheers!
Version 1.3 is released, with an all-new fighter import/export feature that allows players to trade fighters with each other and have them fight one another...
Version 1.1 has now been uploaded, taking into consideration some of the early feedback from Version 1.0. Thanks to all those who took the time to give...
Version 1.0 has gotten some feedback, so I'm already preparing a Version 1.1 release, probably sometime this week. Here are some of the changes in store.
This is Kickboxing Manager Version 1.4, with a major bugfix implemented, as well as some extra interface additions to help new players along.
Version 1.3, with an all-new fighter import/export feature.
Due to a potentially game-breaking bug, I’ve had to upload Version 1.2 sooner than expected. Thanks to Gandalf. from IndieDB for bringing this to my...
Version 1.1 now uploaded with some minor fixes, as promised. If you've been having trouble getting started in the game, the extra "Getting Started" help...
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Hey all,
I know it's been several years, and I'm sure you're wondering what's been going on. I simply haven't had time to work on this due first to university, then working at a startup for a few years.
However, I've now started a 9-5 job, and I've resumed game development as a hobby. Naturally, the first thing I've decided to do is to revamp and remake Kickboxing Manager into a pure boxing simulator! Check it out on Greenlight:
Steamcommunity.com
Please feel free to upvote it if you're still interested in this game!
hey, can you add autosave feature ?
Did you mean for Kickboxing Manager, or World Boxing Manager?
Both of them
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Man, I'm having trouble. Every time I start a new game, I get my starting fighters and I choose the best which normally has an average of 16-17 stats rating. But I realized that all the fighters I go against are 10-20 stats higher than me and I can never achieve wins. Plus, if I focus on improving one area in training, after 2 weeks of training in the same thing, the stats decrease by one. Is there something I'm doing wrong?
Furthermore, is there anyway to create your own fighter?
Besides from all of that, the game is simply awesome.
But, how's the game progress?
Hi!
Sorry for the VERY late reply. I just haven't been able to focus on it due to doing a work internship for the past 8 months. I'm hoping now that I'm back in school I'll be able to do a bit more work on it, but it depends on my workload. I'm thinking of doing some slight combat engine updates first to regain my bearings with the game, but we'll see ;) Thanks so much for the support.
As for your question, the whole point of the game is to improve your standing as a manager. Your fighters will be terrible at first, but as you win matches and upgrade your equipment, then your training will be more effective. Try starting off in the lower leagues. You'll lose most of your matches, but the money you get from losing can be saved up and used to upgrade your equipment.
Just checking up on this game in a while, how's the progress coming along? :)
Not much, I'm afraid =( I've been busy with work.
I only watch indiedb, if new version have been released :)
Ahh no problem! People get busy, I understand :) Keep at this project though! I can't wait to see more.