Will glow the wisp is a physics based abstract platformer, with a unique theme and movement mechanics. You play as a Will o the wisp and try to maneuver around an ever-changing abstract world, which tries to harm you. The movement is physics based and you have to experience it to fully understand it, it is best described as a mix of Super Meat Boy and Flappy Bird. The game is currently in development and it might change a lot, everyone who wants to help me develop the game is more than welcome.

Post news Report RSS Will Glow the Wisp - Devlog 24 - How to stay motivated

In this episode I go over all the online features added to Will Glow the Wisp since the last time. After wards I go over how i try to stay motivated and give a shout-out to all the people who help me do that.

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If you enjoyed the intro music check out here
Sound-dc.com

New Features
- new UI for game configuration
- ghost data is now retrieved / saved from/to my server
- high scores are now loaded/saved from/to my server
- changed mouse controls
- removed Goggle analytics

Shout-out to people that help me stay motivated
Building The Game
The Game Design Round table
Lostcast
The Sausage Factory
Ludology

Extra Credits
Experimental Game Dev Podcast

Board Game University

My local meet up group
Indieoutpost.org

Sound design for Will Glow the Wisp by
Sound-dc.com

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