Will glow the wisp is a physics based abstract platformer, with a unique theme and movement mechanics. You play as a Will o the wisp and try to maneuver around an ever-changing abstract world, which tries to harm you. The movement is physics based and you have to experience it to fully understand it, it is best described as a mix of Super Meat Boy and Flappy Bird. The game is currently in development and it might change a lot, everyone who wants to help me develop the game is more than welcome.

Post news Report RSS Will Glow the Wisp - Devlog 23 - How to incorporate Feedback

How to incorporate feedback, this is the question I tackle in the newest episode of my devlog. I also go over the progress and news from "Will Glow the Wisp".

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In this episode I talk about the new controls for gamepads and the new implementation for mouse controls. Afterwards I talk about the new music / sound design that is on the horizon for "Will Glow the Wisp" and give you a glimpse of my game design document. Then I jump into this week's topic "How to incorporate feedback", where I show my process and thoughts about the topic.

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ZDW
ZDW - - 64 comments

a game looks fun)

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