Will glow the wisp is a physics based abstract platformer, with a unique theme and movement mechanics. You play as a Will o the wisp and try to maneuver around an ever-changing abstract world, which tries to harm you. The movement is physics based and you have to experience it to fully understand it, it is best described as a mix of Super Meat Boy and Flappy Bird. The game is currently in development and it might change a lot, everyone who wants to help me develop the game is more than welcome.

Post news Report RSS Will Glow the Wisp - Devlog 22 - Grinding

How to make grinding suck less? This is the question I tackle in my newest devlog.

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In this episode I first talk about how I implement the user management, to work for both if the server is available or unavailable. After that I jump into the ludological topic, which is grinding in games. I try to shine a light why grinding is important in games and what we can do to make grinding suck less. I hope you enjoy this episode.

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yyyyyyynetin
yyyyyyynetin - - 16 comments

cool

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