Will Glow the Wisp - Devlog 21 - Complexity in Games
In this episode I am looking at the impact of complexity on games and how to keep the complexity while reducing the problems.
Posted by crisci on
Will glow the wisp is a physics based abstract platformer, with a unique theme and movement mechanics. You play as a Will o the wisp and try to maneuver around an ever-changing abstract world, which tries to harm you. The movement is physics based and you have to experience it to fully understand it, it is best described as a mix of Super Meat Boy and Flappy Bird. The game is currently in development and it might change a lot, everyone who wants to help me develop the game is more than welcome.
In this episode I am looking at the impact of complexity on games and how to keep the complexity while reducing the problems.
Posted by crisci on