This project is currently undergoing a major revamp! The terrain engine is being rewritten to support smooth terrain.
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Lead Developer: @tpeng1337
Developers: @warofthevoxels
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ANNOUNCEMENT: We are now accepting playtester applications! Scroll down for more information.
War of the Voxels will feature a full physics system, destructible terrain, and other gameworld interactions. Although at the moment, the game is quite simple, we hope to implement a lot of more customizable aspects to the game, such as ranks, player classes, and, of course, more weapons!
Current Release (April 1, 2013): Alpha 0.0.1
Download here.
Please remember that this is an alpha release, and as such is prone to bugs and glitches.
For updates and information on the state of the game, visit the development blog!
A hint of what's in store...
Alpha 0.1.0 TO-DO (ETA: Early August 2013):
Alpha 0.1.1 TO-DO:
Alpha 0.1.2 TO-DO:
Alpha 0.1.3 TO-DO:
We are now accepting playtester applications. Visit the website to submit your application.
Last week, I showed a "sphere" generated from dual contouring.
I'm pleased to now say that the new engine has advanced a lot, and is now capable of producing terrain!
Take a look:
As you can see, there are still some lighting artifacts, but the terrain itself seems to be properly generated. The next step is probably adding functionality to modify the terrain, and after that, some level of detail code to possibly triple the render distance.
Well, that's it for this week! Next week, expect to see a video (although I can't guarantee it) showing the ability to modify the terrain.
If you're looking for more frequent updates, check out the forums! I generally post daily there about what I worked on for the day.
Forum: Warofthevoxels.com
A new octree system is in the works for terrain! Also, we've upgraded our forums! Check there for more frequent development updates.
Work has begun on the new engine! Take a look at this week's progress.
War of the Voxels is due for a major makeover... read to find out!
The lighting system in War of the Voxels has been drastically improved! Take a look at the lighting in action.
XNA 4.0 Refresh is REQUIRED for this download! Read the description for more information.
XNA 4.0 Refresh is REQUIRED for this download! Read the description for more information.
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i guess this game is dead isnt it ?
Is there any progress or this game is dead?
Hi! Unfortunately, I've been busy lately and haven't found much time to work on this. Hopefully I'll have time soon to keep working on it. The biggest thing in the pipeline right now is the new terrain/rendering engine. If all else fails, I'll probably open source the code. :)
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Whatever you do, don't sell this game to Jagex!
I'm still grumpy about that.
Looks like AoS.. Will it stay free ?
Just like minecraft xD
But cool.
Nice game.
Wow,Cool game! =D =P XD
I m a big fan of AoS and that game looking awesome too. =D =P XD
got my vote
Will we be able to make skins like AoS?