Have you ever wondered what happens inside the world of an abandoned video game? All those NPCs with their artificial lives...what happens to them after the game is powered off for that final time?

Village Monsters is an relaxing village life sim set in one such forgotten world.

WHAT'S ALL THIS?

My name is Josh, and I'm making Village Monsters, a life sim game in the style of *Animal Crossing*, with visual & tonal inspiration from the Mother series.

WHAT CAN YOU DO IN IT?

Kick your feet up and put down roots in this cozy monstrous village. Here's a partial list of features you can expect to enjoy!

  • Meet and befriend dozens of whimsical monsters each with their own personalities, schedules, and problems to solve.
  • Personalize your homestead with furniture, decorations, and upgrades. Hang up new wallpaper! Plant a garden! Sit atop a strange throne you found in the woods!
  • Pick up a new hobby, like archaeology, critter collecting, gardening, or fishing, then donate your findings to the Historical Society.
  • Leave your mark on the village by unlocking new buildings, fixing up infrastructure, and customizing different aspects.
  • Fill out your daily routine with fun activities, talking with villagers, attending village events, hunting for mushrooms, and so much more!
  • Experience total immersion in a world that's constantly changing as the days go by.
  • Complete a massive journal that tracks all your collectibles, secrets, and triumphs.
  • Unravel a unique story as you explore this forgotten digital land.

WHEN AND WHERE IS IT RELEASING?

Village Monsters is releasing to PC / Mac / Linux in October, 2018

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Hello Villagers!

Welcome to another (slightly late) weekly developer diary of Village Monsters!

Another productive week is under the belt and we’ve had so many of those in a row that our stomach is full to bursting. I let that analogy get away from me, so let’s cover our losses and proceed with the update!

New New You

If it feels like I’m making changes to the player sprite each week then that’s because I am.

After some feedback on my previous update I’ve made some changes to the head and eyes. I’m slowly inching toward a final sprite ‘template’ which’ll allow me to create even more variations (so you can pick your gender, skin color, hair, etc.)

Villager Journals

You like invading people’s privacy, right? Of course! We all do. That’s why I’m giving each villager a journal for you to secretly read when they’re not looking.

Some journals may be very well hidden, or in rooms that you won’t have access to right away. Be ever vigilant, you nosy parkers!

Movement Changes

I’ve made the following changes to movement. Overall the goal was to make things feel better – in this case “better” means easier and more precise.

  • Default movement is now faster
  • Sprint is now a toggle (will be an option in final version)
  • When using gamepad, tilting the stick partway will result in walking
  • Tilting all the way transitions to run automatically
  • You can walk via the keyboard by holding Control

Helpful Helper Icons

I spent a lot of time coming up with little icons for each interaction. Unfortunately for me, I later realized I hated them all and they weren’t very helpful.

They’ve been replaced by much more helpful button icons which tell you what you need to press. The helper text remains unchanged.

Building a Village, 07/01/2018 – Fishtincts

Building a Village, 07/01/2018 – Fishtincts

News 1 comment

Welcome to another weekly developer diary of Village Monsters. It’s been a productive week over here at Village Monsters HQ. Maybe it’s because my...

Building a Village, 06/22/2018 – New / Improved

Building a Village, 06/22/2018 – New / Improved

News

It’s a partly sunny / partly cloudy day here at Village Monsters HQ, and it’s perfect weather to reflect back on a productive week of work. I’m...

Building a Village – 06/17/2018 - New Furnishings

Building a Village – 06/17/2018 - New Furnishings

News

The days are getting longer and hotter here at Village Monsters HQ, and that makes it easy to tell I’m a game developer: all I want to do is spend my...

Building a Village – 05/28/2018

Building a Village – 05/28/2018

News

The latest Village Monsters dev log is up! In today's update I discuss walls of text, Zelda-style item usage, and reveal more details about the end of...

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Village Monsters Alpha 1.06 Linux Demo

Village Monsters Alpha 1.06 Linux Demo

Demo

The latest demo for Village Monsters, Alpha 1.06, is now out and ready to download. This is the final demo release of the Kickstarter campaign and contains...

Village Monsters Alpha 1.06 Demo

Village Monsters Alpha 1.06 Demo

Demo

The latest demo for Village Monsters, Alpha 1.06, is now out and ready to download. This is the final demo release of the Kickstarter campaign and contains...

Village Monsters Alpha 1.05 - Linux

Village Monsters Alpha 1.05 - Linux

Demo

The latest demo for Village Monsters, Alpha 1.05, is now out and ready to download. This patch release contains many fixes and improvements received via...

Village Monsters Alpha 1.05

Village Monsters Alpha 1.05

Demo

The latest demo for Village Monsters, Alpha 1.05, is now out and ready to download. This patch release contains many fixes and improvements received via...

Village Monsters Alpha 1.03 - Linux

Village Monsters Alpha 1.03 - Linux

Demo

A patched version of Alpha 1 that contains crash fixes, some new items, and the ability to switch to a female character from your home.

Village Monsters Alpha 1.03 - Windows

Village Monsters Alpha 1.03 - Windows

Demo

A patched version of Alpha 1 that contains crash fixes, some new items, and the ability to switch to a female character from your home.

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Village Monsters
Platforms
Windows, Mac, Linux
Developer
Josh Bossie
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Virtual Life
Theme
Comedy
Players
Single Player
Project
Indie
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Village Monsters
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