Have you ever wondered what happens inside the world of an abandoned video game? All those NPCs with their artificial lives...what happens to them after the game is powered off for that final time?

Village Monsters is an relaxing village life sim set in one such forgotten world.

A Monstrous Community

  • Befriend dozens of whimsical monster villagers, each with their own personalities, interests, and problems to solve.
  • Unravel unique personal stories as you build friendships and learn the history of the village and its inhabitants.
  • Purchase a fixer-upper and build it up into your very own comfy-cozy homestead.

Relaxing, Open-Ended Gameplay

  • Pursue several laid-back hobbies like treasure hunting, creature collecting, mushroom gardening, and fishing.
  • Engage in a variety of daily tasks and activities. Earn money with a part time job, participate in events and holidays, or go adventuring with your villager friends.
  • Complete a massive journal that tracks all your collectibles, challenges, and achievements.

A Living World

  • Explore vast areas outside the village ranging from vibrant forests, arctic deserts, enchanting lakes, and ruins of a best forgotten empire.
  • Discover a simulated world with its own rules and interactions. Shifting weather patterns, seasonal changes, and realistic creature behaviors makes the world come alive.
  • Solve world-spanning puzzles and uncover hidden secrets as you piece together an overarching mystery.

HOW CAN I FOLLOW DEVELOPMENT?

I'm very active on Twitter, so if that's your thing too then I'd love to have you follow along.

There's also email (josh@warpdogs.com). Beyond that, there's lot of other choices!

Finally, if you think about it there's really just a finite number of humans out there, so if we both talk to enough of them then we'll eventually find each other. I look forward to seeing you!

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Hiya Villagers!


It's been awhile since I've done a proper devlog, so I want to start with something small. So small, in fact, that it's only 48x48 pixels: today I'm talking dialogue portraits!

Portraits are an important part of any game with a lot of dialogue text, but for a solo project like Village Monsters it's absolutely essential.

I have neither the skill nor money to create fancy animations or sexy cutscenes. Instead, I have to rely on writing and dialogue portraits to convey the personality of a villager and the tone of a conversation.

Until recently, the portraits in game were just a villager's overworld sprite scaled and touched up. It was a cheap solution, though a surprising number of people enjoyed the low fidelity look.

But I knew I had to completely redo them for version 1.0, so for the last month or so I've been chipping away at my giant to-do list and improving portraits one by one.

With over 32 villagers (and nearly that many minor NPCs), this has been no easy task! So let's take a look at a few examples of what I have so far.

Before // After

As you can see, I opted to give each monster a full makeover as I went through them. I'm trying to minimize how many "rework" type tasks I'm doing this close to release, but I'm really happy with how these updated portraits are looking.

I limited myself to a 48x48 base, but villagers are allowed to exceed these boundaries if they have particularly large distinguishing features. I mean, these are monsters - you can't force them to fit into a box.

Lip Sync

Before I end today's post, I want to share one last thing I've been experimenting with: lip sync during dialogue!

Here's an example:

The new portraits make it easy to add (basic) movement like this, and I think it makes conversations feel much more dynamic. However, I worry it may be a bit too distracting, so I may tweak or get rid of it altogether.

What do you think?

In any case, Village Monsters v1.0 can be seen on the horizon, so I'll have much more to talk about very soon. Later tater!

Files

Village Monsters v0.90.0: The Living Lands Update + The Lunar New Year Sale!

Village Monsters v0.90.0: The Living Lands Update + The Lunar New Year Sale!

News

Village Monsters receives its biggest update yet - and its biggest discount! The Year of the Monster is finally upon us.

New Major Update: Part 1 of the Village Restoration Project (V0.80.0)

New Major Update: Part 1 of the Village Restoration Project (V0.80.0)

News

It’s time for another major update! Welcome to Village Monsters v0.80, also known as Part 1 of the Village Restoration Project. This release is all...

Building a Village - Village Restoration Project

Building a Village - Village Restoration Project

News

It's finally time to revitalize your community! Let's take a look at the new features coming in Village Monsters v0.80.

New Major Update: Early Access v0.72.5b!

New Major Update: Early Access v0.72.5b!

News

Village Monsters v0.72.5b is now available on all platforms. Home improvements! Town improvements! Code improvements...?!

Add file RSS Files
[macOS] Village Monsters Demo (Beta 3)

[macOS] Village Monsters Demo (Beta 3)

Demo

Make friends, catch bugs, find treasure and go exploring in this latest demo for Village Monsters!

[Linux] Village Monsters Demo (Beta 3)

[Linux] Village Monsters Demo (Beta 3)

Demo

Make friends, catch bugs, find treasure and go exploring in this latest demo for Village Monsters!

Village Monsters Demo (Beta 3)

Village Monsters Demo (Beta 3)

Demo

Make friends, catch bugs, find treasure and go exploring in this latest demo for Village Monsters!

Village Monsters Demo (Summer Sherbert) [Linux]

Village Monsters Demo (Summer Sherbert) [Linux]

Demo

Make friends, catch bugs, find treasure and go exploring in this latest demo for Village Monsters!

Village Monsters Demo (Summer Sherbert)

Village Monsters Demo (Summer Sherbert)

Demo

Make friends, catch bugs, find treasure and go exploring in this latest demo for Village Monsters!

Village Monsters Demo (Summer Sherbert) [Linux]

Village Monsters Demo (Summer Sherbert) [Linux]

Demo

Make friends, catch bugs, find treasure and go exploring in this latest demo for Village Monsters!

Comments
andrewsalfingerdev
andrewsalfingerdev

Love the art style!!! the game looks amazing <3

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Village Monsters
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Windows, Mac, Linux
Developer
Josh Bossie
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Style
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Virtual Life
Theme
Comedy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @villagemonsters

A controversial opinion, but you know what? I agree with it T.co

Jun 10 2021

I love video games

Jun 10 2021

Today's new furniture interactions are based on true experiences from living with a 3yo (no wooden floors were har… T.co

Jun 2 2021

#PitchYaGame Village Monsters is cozy life sim set in a town of (mostly) friendly monsters. As the newest residen… T.co

Jun 1 2021

I've been slowly transforming the entire Village Monsters soundtrack using talented artists I follow on Patreon He… T.co

May 29 2021

Today I'm working on the collection section of your journal All 4 hobbies are now accounted for, and you can find… T.co

May 26 2021

What sucks about solo #gamedev is that harder you work on a game... the less time and energy you have to talk about… T.co

May 22 2021

hmm, sounds legit #gamedev | #indiedev | #indiegame | #gamemaker T.co

May 16 2021

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