VHEL is a 2-D, story based, stealth focused, real-time tactics game set in a science fiction world known as Nor Prime. It follows the exploits of a young Bhacrio girl named Khana Faust, a courier in the southern region of Ivara, who undergoes strange metaphysical changes from a parasite known as VHEL, originally used as a means to power a destructive anomaly known as Skull over 13 years ago and also a parasitic commodity amongst mammoth-like hydrozoans known as Ragnic. As Khana, the player will explore the continent of Ivara in a rudimentary day to day simulation of her life as a courier while also engaging in confrontations with Ragnic -- usually within an evasive fashion -- in heart-stopping confrontations periodically, using alien tactics and strategies unique to this world alone.

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The Syndicates

The Syndicates

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For the unfamiliar, Nor Prime is govern by "syndicates", not legitimate governments. Syndicates follow very closely to cultural ties and center themselves...

Creating High Fidelity 2D Art & Animation

Creating High Fidelity 2D Art & Animation

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VHEL, from an artistic standpoint, has been in development well over 6 years now. Throughout that time, many different variations of familiar characters...

Game Progression

Game Progression

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Although the VHEL design document describes an array of events, situations, and story specific jargon, the core objectives and goals are very straightforward...

Procedural Content Generation

Procedural Content Generation

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Procedural content generation in VHEL does just that: create new content from preexisting assets within the game without a designer (me) telling the game...

Races of Nor Prime

Races of Nor Prime

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Everything about everyone in Nor Prime! There are 3 unique races that make up Nor Prime: Humari, Bhacrio, and Hecoy. Though relatively similar in characteristics...

Character Bio - Part 1

Character Bio - Part 1

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Part 1 of VHEL - Couriers 50+ character roster. Enjoy!

Core Design Philosophy

Core Design Philosophy

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Emotionally driven gameplay, emphasizing cinematic immersion through player involvement, continuity, and nonlinear storytelling -- this is what VHEL is...