The 1.00.09 patch for Universal Combat CE. See File Details for a list of changes.
UNIVERSAL COMBAT COLLECTORS EDITION
VERSION CONTROL FILE
Revised: 09-30-08
REPORTED ISSUES UNDER INVESTIGATION
Multiplayer issues (due to radical revisions in 1.00.06 series)
Vehicle wheels (e.g. ACAV) not rotating when viewed from remote clients
Client ground units sometimes at incorrect ground altitude and slightly under the terrain.
First person clients sometimes invincible.
Dynamic objects (e.g. starbase, vehicles) duplicated in some cases on the first client to join the server.
Due to the fix related to dynamic units (e.g. vehicles), each client now has a copy of controllable units (e.g. vehicles) instead of just the single one. e.g. if client1 grabs a vehicle, client2 can still grab the same vehicle though there should be only a single instance.
Random crash when logging off the server after pressing the QUIT button from the server browser.
v1.00.09 (09-30-08)
Compiled with latest DirectX (August 2008) SDK. Requires August 2008 Runtime!!
Compiled with latest FMODex (4.18.00) audio SDK.
Removed support for GameCQ lobby interface
Added native resolution support for 1280x800, 1920x1200
Increased commlink log delete threshold to 1MB