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Twobit Odyssey is based on Squidbeam Games's Award-nominated VR game Twobit. Twobit was released for free for the Gear VR in 2016 and received excellent reviews from players all around the world.
Twobit Odyssey is a full-on puzzle/platform game based on Twobit and currently features eight levels, four different environments and bosses, totaling hours of gameplay! The game also dramatically improved Twobit's control system and received high praises during beta testing.
Twobit Odyssey is a unique VR puzzle-platform game. Only using his or her sight, the player controls a little robot in a strange world, helping him tackle problems and puzzles, and ultimately unravelling the mysteries of this dark and enigmatic place.'
Twobit awakens in a dark and mysterious place. But he is not alone. He sees you. You are his guide. When he asks for direction, look around the room and find a location for him to explore. When he finds a button, nod your head in agreement to activate it. Need to see what lurks in the dark? Activate the Twobit Vision and see the world through his eyes. But who is Twobit and, most importantly, who are you? Are you a figment of his imagination?
Some elements (such as buttons) can be activated by Twobit. When he reaches them, he will ask you if you would like him to proceed - you can confirm by nodding your head "Yes" in agreement, or by shaking your head "No" in disagreement.
Players can activate the Twobit Vision at anytime during the game and see the world through Twobit's eyes. However, this feature is only useful when Twobit is opened and not rolled into a ball. The Twobit Vision gives players the ability to view the world they are exploring from another point of view. Additionally, Twobit can see things the players can't, such as flows of energy.
Some levels feature a mysterious countdown - although normal rooms don't have a time limit, boss rooms do! Can you and Twobit find a way to counter what happens when it reaches zero?
Twobit Odyssey is the brainchild of Laurent Kermel, founder of Squidbeam Games and an award-winning Visual Effects artist. The game initially started as a Virtual Reality experiment designed to explore ways for players to intuitively control a character and build a relationship between them. The game is technically a hybrid that mixes first and third person views, and its' unique gaze control system and gameplay mechanics were designed to always give the player a feeling of in-game presence and immersion.
From inception, Twobit Odyssey was designed to be an interactive VR experience and special attention was given to its unique gaze control system. The player doesn't move around the world - he or she explores their surroundings through the little robot named Twobit. Every feature of the gameplay was carefully designed and integrated to be an effortless extension of the user, and for Twobit and the player to ultimately connect and work together. Additionally, everything in the game was created to effectively prevent motion sickness, including the unique design of the little robot Twobit - for instance, when he rolls, his head collapses back inside his body and players can't see what the robot sees, thus preventing them to feel dizzy. Twobit was carefully crafted to safely get around the limitations caused by motion sickness in ways that always give the player a feeling of immersion within a believable and coherent world.
Twobit Odyssey will be a full-on puzzle platform game. It is based on Twobit, which was released for free for the Gear VR on October 2016 to test if players would enjoy the unique game's concept and control system. The game received excellent feedback and hit 70,000 downloads within a few months! It was even nominated for an award as the best VR mobile game of 2016! This is why the little robot Twobit is now starring in his own VR game and Twobit Odyssey will hopefully be available by the end of 2017!
www.squidbeamgames.com/twobitodyssey
www.indiedb.com/games/twobit-odyssey
www.facebook.com/squidbeamgames
twitter.com/squidbeamgames
www.reddit.com/r/squidbeamgames
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I am delighted to announce that my VR Game Twobit Odyssey now supports the Gear VR Controller! But most importantly, it is now fully compatible with the awesome Oculus Go! Feedback has been incredible so far and I would like to thank everyone who has played the game!
Twobit Odyssey is an unique VR puzzle-platform game I released last year. Only using your gaze or the VR controller, guide a little robot in a strange world, helping him solve problems and puzzles, and ultimately unravel the mysteries of his origin.
I feel that the VR Controller adds a LOT to the game. Although the original Gaze control is still available in the option menu, this new way of controlling Twobit is a lot more fun and intuitive. If you want to play the game (or try the free demo), please let me know if you find any issues or bugs, this was a major upgrade and I want to make sure I didn't miss anything...
Twobit Odyssey is available in the Oculus Store (and is currently 50% off for Halloween!):
Oculus.com
And don't forget that a FREE demo called 'Twobit' is also available and features the first three levels from the game:
Oculus.com
If you are interested to know more about the game, please visit the official website at:
Squidbeamgames.com
Thank you for your help and support :)
Here is the second and last part of the full playthrough for my Gear VR game Twobit Odyssey! Looking back at it, it took me a whole year to develop the game and, as a solo developer, I am still amazed that I pulled it off. Although I've been making games as a hobby for 30+ years, releasing a finished and official game was a very exciting adventure - and, most importantly, it showed me that I could do it! I've now been busy working on my next game and you can see some early images there if you're interested (http://www.squidbeamgames.com/bnm/index.htm). Let's make games!
Hi everyone!
I've had a full playthrough of my Gear VR game Twobit Odyssey on the back burner for a looong while! But I've just started uploading it to Youtube! The first four levels are now available to watch! Please enjoy!
For those of you who played my Gear VR game Twobit Odyssey, I have some awesome news!... Twobit Odyssey got nominated for the 14th IMGA International Mobile Gaming Awards!!! If you are a fan of the game, please help me win the People's Choice Award and cast your vote here:
Imgawards.com
Thank you all for your amazing support! :)
I'm delighted to announce that my Gear VR game Twobit Odyssey is now available in the Oculus Store!
Oculus.com
Twobit Odyssey has been in the making for a whole year and is ready to fly with its own wings. The game currently features eight levels, four different environments and bosses, totaling hours of gameplay. I hope you will like it!
Can't wait for you to meet Twobit and live his VR adventures :)