Tribe Of Pok is a tribal survival strategy game featuring a deeply simulated environment. You manage a tribe of hunter-gatherers, helping them survive and thrive in a savage world. As you become more prosperous, rival tribes will take notice. At first they will judge you based on appearances, but you can change their opinion based on the actions you take.

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Tribe Of Pok 1.1

Tribe Of Pok 1.1

News

An update has been released with a new Soil Mound building and various other improvements.

Tribe Of Pok has just released on Steam!

Tribe Of Pok has just released on Steam!

News 1 comment

Tribe Of Pok Release version 1.00 is out on Steam (and itch.io)!

Tribe Of Pok Beta 22 and Launch Trailer!

Tribe Of Pok Beta 22 and Launch Trailer!

News

The game is releasing on Steam on the 23rd August, so we've got the launch trailer and last Beta update here!

Tribe Of Pok Beta 21

Tribe Of Pok Beta 21

News

This update is quite substantial, lots of changes/additions made to make things clearer for new players. Also included is better task prioritisation...

Tribe Of Pok Beta 20

Tribe Of Pok Beta 20

News

Steam launch and Release 1.0 on 23rd August! Also some details on the Beta 20 update.

Tribe Of Pok Beta 19

Tribe Of Pok Beta 19

News

There are a lot of bug fixes and usability improvements in this version. Since I'm not adding any major features, your saved games from Alpha 18 are compatible...

Traps and Lightning in Alpha 18 and our Wiki page

Traps and Lightning in Alpha 18 and our Wiki page

News

A new Forces Of Nature trailer and a Wiki page accompanies this final alpha update as we move onto the beta phase of development. Also, spike traps and...

Crab Spawns, Coloured Hair and Customisation in Alpha 17

Crab Spawns, Coloured Hair and Customisation in Alpha 17

News

Crab spawns as the tide changes, selectable hair colours and decay effects are some of the changes we discuss in this update.

Digging Around, Coastlines and New Crafting in Alpha 16

Digging Around, Coastlines and New Crafting in Alpha 16

News

Major changes to world generation this update means you can now dig into the ground for resources!

Graphical Improvements and New Resources in Alpha 15

Graphical Improvements and New Resources in Alpha 15

News

In this update we have lots of changes, including graphics replacements, more visual effects, a new tribe name generator, user experience improvements...

Tribe Of Pok on Steam Greenlight and Alpha 14 Update!

Tribe Of Pok on Steam Greenlight and Alpha 14 Update!

News

Along with this month's update, we are also launching onto Steam Greenlight and would appreciate votes!

Colours and Tattoos in Alpha 13

Colours and Tattoos in Alpha 13

News 1 comment

This update is mainly about adding tribe colours and tattoos.

Tundra and Semi-Arid biomes in Alpha 12

Tundra and Semi-Arid biomes in Alpha 12

News

A gameplay video and first pass at new Tundra and Semi-Arid biomes in Tribe Of Pok.

Tribal Relations and Alpha 11

Tribal Relations and Alpha 11

News 2 comments

For this update I've been mainly working on a major overhaul of the diplomacy system. I think it now fits in better with the direction the game is going...

New trailer and Alpha 10!

New trailer and Alpha 10!

News

Introducing the first trailer for Tribe Of Pok, along with the release of the Alpha 10 update. Now also available on Itch.io!

Rethinking Combat Statistics

Rethinking Combat Statistics

News

I've been thinking about the combat statistics this week and what each value adds to gameplay.

Week 40 Update, 2015

Week 40 Update, 2015

News

This week I've been refactoring and cleaning up the progress bars above animals and objects, improving camera movement and fixing bugs as usual.

Visual effects update

Visual effects update

News

A small update for the visual effects I've been working on this week.

Alpha 9: Huts, Objectives and Animations

Alpha 9: Huts, Objectives and Animations

News

The most exciting change in this update is the introduction of huts!

Alpha 8 Update - Movement and Sprites

Alpha 8 Update - Movement and Sprites

News

This update features smoother transitions for animal movements, changes to the way objects are displayed, an improved system for constructing buildings...

Alpha 7 Update - Tutorials and Objectives

Alpha 7 Update - Tutorials and Objectives

News

In this update the main focus is on improving the Tutorial and adding an Objectives System.

Tribe Of Pok: Changelog for Alpha 6

Tribe Of Pok: Changelog for Alpha 6

News

This update focuses on improvements to the Combat user interface and mechanics.

Tribe Of Pok: Improvements made to the combat UI

Tribe Of Pok: Improvements made to the combat UI

News

What I've been working on to make it easier to select units and targets when in combat.

Tribe Of Pok Demo and Alpha Available!

Tribe Of Pok Demo and Alpha Available!

News

In the beginning, there was a tribe. A Tribe... Of Pok.

Tribe Of Pok: Iterating on the Water Mechanics

Tribe Of Pok: Iterating on the Water Mechanics

News

A look at how the water simulation has improved over the years as I've grown as a developer.

Tribe of Pok: Balancing the Human AI

Tribe of Pok: Balancing the Human AI

News 2 comments

I discuss some of the challenges in getting the Human AI to behave "intelligently".

Tribe Of Pok: New Combat Mode and Prosperity Mechanics

Tribe Of Pok: New Combat Mode and Prosperity Mechanics

News

Combat mode overhauled to feel more like an RTS and adding prosperity as a progression mechanic.

Tribe Of Pok: Using the UI to improve feedback

Tribe Of Pok: Using the UI to improve feedback

News

This update will be about ways I've been improving the UI for a better player experience.

Tribe Of Pok: Harvesting system update

Tribe Of Pok: Harvesting system update

News

Changes to the way harvesting plants works to avoid the player selectively breeding the forest.

Tribe Of Pok: Development of tool tips

Tribe Of Pok: Development of tool tips

News

I'm going to try a new approach to news updates, talking about one game aspect at a time.

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