Long ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds. The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety. However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side.
Author: Greybeard. Size 19 X 19, File Size 10.3mb, Minimum Ram 128Mb, Max Players 8. This map was made as a demo map to demonstrate the new Zhon Shallows tileset by Chinahook. It uses the sandy and jungle coast shallow pieces to create a serene tropical landscape with many shallow water paths through which units may trek. The map looks really good, and makes for a nice peaceful view. There is a quite a bit of metal of metal on the map and a fair number of geo vents as well. Tamec2004, tak2004, and the included zhonmetal.ufo are required for features. The map supports 2-8 players, with positions 1-4 being outer corners, and 5-8 occupying an inner ring. The AI profile is set to hover. Thanks to Chinahook for making such a varied addition to the zhon tileset, and also thanks to Tangaroa who started the whole zhon shallows thing with his map "Gorges".