Long ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds. The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety. However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side.

Description

Defeat 9 AIs attacking you with Fleas. Be sure to read the readme for instructions on how to play a proper game of Flea Bowl

Preview
Queller Flea Bowl
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Madman4700
Madman4700 - - 536 comments

to install i just extract to the main TA dictonary, right?

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Madman4700
Madman4700 - - 536 comments

Im having real trouble getting this to work...

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quitchy Author
quitchy - - 57 comments

You will need to open the OTA zip file and extract the contents from that into the TA directory.

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flakkv
flakkv - - 15 comments

Okay i have OTA so i extracted from the OTA zip to the TA directory. Now how do i run the map ? Is it in skirmish ? or campaign ?

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quitchy Author
quitchy - - 57 comments

It's not a map, it's an AI, works with any map which uses the default profile e.g. Comet Catcher.

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Jeffalbel
Jeffalbel - - 1 comments

This doesnt seem to work for me. I extracted the OTA to the TA directory, and it doesnt work. Help?

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quitchy Author
quitchy - - 57 comments

You need to put the AI folder in the TA directory as well as extracting the contents of ota.zip.

Note that this only works on maps supporting the Default and Wind profiles.

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