The perfect combination of RTS and Action-RPG in an immersive open-world sci-fi setting created by one man.
Now since the Timeless War Pre-Alpha build 1.3 is released, it is time for a new Dev-Blog. In this article, I talk about the changes that came with 1.3...
dev-blog #9 - pre-alpha 1.3
In Dev-Blog #8 I will talk about shield effects, cloaking system, AIA and much more.
dev-blog #8 - hide 'n seek & shield effects
After 2 weeks of vacation, I am back and announcing some fundamental changes for the game like AI assistance for the player, support units and plans for...
a sneak-peek for the next update
Finally I can give you access to the first playable build of Timeless War! Even thou it is far from being a complete game, it represents a fraction of...
pre-alpha now available!
It is finally time to release the first playable build of Timeless War. I also talk about a few changes I made during the holidays and what awaits you...
dev-blog #7 - pre-alpha and much more
Okay, the AI in Timeless War will not be as smart as Skynet you know from the Terminator movies, but this article explains the current development of...
dev-blog #6 - skynets little brother
For the last update of 2015 and to thank you for all your support during the "Indie of the Year 2015"'s Top-100 election I wanted to go into details of...
dev-blog #5 - resources, meteor crashes and more
War can be everywhere. Thats the concept of Timeless War. Whether beneath the ground in caves and super-volcanoes or in the endless darkness of space...
dev-blog #4 - combat areas
After a year of development I am finally in a state where I can show you guys some ingame videos and explain the game mechanics.
dev-blog #3 - gameplay demonstration
Finally the first Trailer to Timeless War is done and online on YouTube. Further more I want to talk about details of the free pre-alpha release and Crowdfunding...
timeless war - first trailer online
The GUI now gets more functional and selection of units and structures is already working as well.
dev blog # 2: selection and gui update
Since I started working with Unity 4.6, I created a new GUI.
dev blog # 1: gui concept & medusa render
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