A Fun Retro Arcade Arena Space Shooter, with an emphasis on game accessibility for as many people as possible, pitting you against multiple waves of enemies including multiple boss fights! Stylistically set as an Early 80's Arcade Game. Authentic Sound effects, soundtracks and graphics are a high priority. As many years have passed since the early era of video games, some gamers may have lost some of their faculties. So, They Are Everywhere is going to allow for differing input devices, with custom sensitivities, game speeds, difficulties and other options to allow for a wider audience to relive their retro gaming memories.
Another mode is completed, just one more mode to go, then it'll be time to prepare to release this game!
2 minute mode is ready for launch!
More modes on the way, more feature creep. Realisation my GUI allows for easy and normal difficulty caravan modes, oh my!
caravan modes update
Long development breaks aren't good but lets get cracking on with the game again, take it over the finish line!
back to it, after a long, long break.
Time to get this into action! I want my game to be playable inside a store, any store I can get into.
gearing up for some real world marketing.
Well, it's nearly complete, always a couple of hidden bugs I guess.
main game nearly complete!
Patience, Feature Creep, Speed Running plans and 2 more bosses complete.
finding time is tough
Another Decent Day of Coding, slowly getting closer to completion.
more features added!
Some things are just better tested on a big screen, in a living room, on a console.
play-testing. one of my favourite things!
More Enemies, More Rewards, I Love It! Still enjoying playtesting which is a good sign!
more progress and a better estimate to the end of development.
Devlog Update - Yes, I forgot about those main input methods, didn't I...
keyboard and mice, don't think twice!
More levels ready. A few new enemy types added, including my favourite death lasers! Second boss on the way!
progress updates
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