I'd like to say it is complete, but I'm sure beta testing will point out some issues, however, all 26 levels are built, bosses are set-up and ready, fixed a couple of frame rate issues in one area and jiggled the difficulties around, it's still a tough as nails game to beat but I have beaten each level seperately without losing a life, linking it all up together is a far tougher challenge. I'm glad I included practice mode for single level training, otherwise it would be a little on the unforgiving side. Not that that's necessarily a bad thing though :D
Getting started prototyping trailers and game endings currently. Written up a draft of a marketing plan I'm hoping to see through later this year. It's all coming together piece by piece and I'm still enjoying playing through it and practicing the boss encounters!
Made a nice retro style graphic of the 4 player ships , might have to go through adding more products onto zazzle again later on :P