The AMC TC is an epic multi-character single player stand-alone game based on Duke Nukem 3D, utilising Eduke32 and the 2.5D BUILD engine. There are 5 episodes planned; episodes 1, 2 and 3 have been released and episode 4 is in development. Each episode is a full length campaign featuring detailed and intricate levels to explore, with dozens of secrets and scores of enemies to fight and weapons to utilise.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media RSS AMC TC Gunfire Sound improvements
Comments
CMDKeen
CMDKeen

I'm honestly not sure if I prefer this new sound. The AK does sound better, but the gunshots of the second gun just blend together into one long unpleasant noise. Are you planning to change the sounds?

Reply Good karma Bad karma+2 votes
Jblade35 AuthorSubscriber
Jblade35

I accidentally left a line of code in so the sound plays twice, so it doesn't sound as loud ingame now (I should re-do the video, when I have more examples I will do)

Reply Good karma+1 vote
SPY-maps
SPY-maps

I hardly ever place a comment but please do know that i do track your game for a very long time now and love each new update you place.
Great improvement on the sounds by the way, but good to read your had a error in your code which made it play the sound twice with the second weapon because that was indeed a bit to much!

Leon

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Demonstrating the new sound 'system' I coded in. Originally only 1 instance of a sound can play from a actor, meaning that most rapid fire guns just rapidly play the first part of a firing sound leading to a slightly off feeling.

By spawning an invisible sprite in front of the player each time the player fires a weapon, and making that play the gun's sound and then disapear instantly (so no real performance impact) the sounds no longer cancel out previous instances but overlap each over, leading to a much more satisfying crescendo of gunfire.

Details
Date
Duration
Size
1280×720
Filename
amc-tc-gunfire-sound-improvements.mp4
Options
URL
Embed
Share
New
Add media
Feed
RSS