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SOD is an FPS game based on the Quake3 engine, and will contain 26 single player and 14 multiplayer levels' Most likely it will be a full CD game, and the essence is that the player will get it free of charge' The single player mode will based on the Dark conjunction mod's source code (www'planetquake'com/tdc), and the multiplayer part on Quake3 1'32'

Story: in about 2006 we find ourselves on a space station - we arrive there for routine check' While checking a tragedy happens: weird alien creatures attack the base' Our hero's task is to get out alive, and to warn the population of Earth for the catastrophe' However he arrives late, and the aliens already take assault on our beloved planet' There is no more choice, we have to find out why do the aliens attacked our planet, and their boss have to be convinced that they have to give up the invasion of Earth'

Gameplay: The game begins on a space station, with a Half-life -like train traveling (exactly space flight)' After arriving, we have to reach our workplace the same way' Our way goes through miscellaneous ducts and tunnels''' when we step into the control room, suddenly hell breaks loose''' The aliens invade the base' The player has to leave the station as soon as it possible, and to inform Earth about the evolved situation''' sadly they come before us, and whilst landing, they are already attacking our planet'

Multiplayer: This will be almost like Quake3, the game modes are: deathmatch, team deathmatch and capture flag' The flames of net play can enjoy it on 14 maps, which will consitst of: 6 DM-TDM, 4 tourney and 4 CTF levels' Most likely 4 player models will be available for selecting, the maps will be planned for 8 player maximum, but because the engine is so flexible, it's also possible for 64 players to play at once, as soon as suitable gigantic maps will be available'''

Extras: The game will presumably contain the latest Punkbuster (cheat protection) program, and the full source code, with people are allowed to create their own SOD mod' Besides a level design tool will also get into the pack' The game will be developed on 2 languages (hungarian and english)'

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A new game is under development for the Quake3 engine. It's title will be Survivor of disaster, and expectedly will be released in the summer of 2006 - we think, it's better to focus on quality than speed.
The first screenshots of the game have just arrived. Pictures and of course up-to-date informations are always available on the Ragames.atw.hu site. Temporarily we don't have english version, but we work on it with full blast.
The story of the game is based on an alien invasion. The first episode will be similar to DOOM3, where our marine goes on a routine-check on space station Base 63, where suddenly hell breaks loose. Our hero's object is to get back to Earth (Half-life2 feeling) with others' help save the mankind, then travelling to the alien planet persuade them to better not to drain earth in the future (Gunman chronicles feeling). We do our best to make the best game available, just be patient!
Our team's previous work was a CTF mod for DOOM3, but we cancelled it a month ago.
Survivor of a disaster

Sod promo shot 7 Sod promo shot 6 sod promo shot 5
Sod promo shot 4 Sod promo shot 3 Sod promo shot 2
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ambershee
ambershee - - 865 comments

Yeah, it took me HELL of a task getting the necessary permission to use a similar model we had made for us that highly resembles the pulse rifle, and I'm still having problems with FOX allowing me to later release it as part of the Standalone version of David Hunter that I later wanted to release.

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TheDebonairNomad
TheDebonairNomad - - 2,714 comments

Yea man if you have that M41A pulse rifle on there when its finalized and F0X sees it they will most likely sue the **** out of you.

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leilei
leilei - - 5,721 comments

You can't use Polycount's models without credit or permission, also they aren't quite "free" and original as they would be needed for a public domain game (i.e. M41A is a FOX-copyrighted gun)

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