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An arcade game made with the Unity game engine with a setting in outer space. Gameplay is relatively simple, dodge incoming stars for as long as you can. As you progress through the levels which is done by surpassing a certain score the stars get gradually faster.

Mainly coded with the C# programming language with some Javascript for the menus.
3d modelling done with Blender.
Sprites done with GIMP.

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Instructions for Super Nova (Alpha)

Instructions for Super Nova (Alpha)

Guide

Just the basic instruction manual for playing the Super Nova (Alpha). It goes over the goal of the game, abilities, leveling up, and pausing.

Super Nova (Alpha) for PC

Super Nova (Alpha) for PC

Demo

The alpha of Super Nova for the PC. Core gameplay intact.

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