We started working on contest project in the beginning of february on the Unreal Engine 2 runtime, after few weeks we made fully working game, and the last thing to do was to create all the levels. But unfortunately UE2 RT can't be used to publish it without license. So after that we started working with UE4, and finished the demo of game in 12 days, so that's why our game is too short.

Our team: Nick Pilshikov (me) - created a whole game, Viktor Kletskov - designer, made skins and textures.

This game is a platformer with Super Hot mechanics, the time moves only when you move.

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SuperHaxDemo32bit

SuperHaxDemo32bit

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This is only demo, includes 1 level, unfortunately it's very short time to make some full game. Please read the description, there is installation instruction...

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