Sunken is a game about building and managing a deep sea research laboratory. It draws influence from Dwarf Fortress, X-COM, Spacebase DF-9, and other sim/management-focused games. In Sunken, the primary enemy is the environment itself, miles below the surface of the sea, where any slight failure could cause the death of the whole colony.
Here's a quick video showing the new "data cable" system and basic diving operations in Sunken.
Data cables will function similar to something like Minecraft's redstone. They can carry a simple on/off signal from sensors and equipment to other equipment. Basic logic gates will allow for the player to create complex systems to manage their base. In the video, a simple airlock is created by using a water sensor.
Because the base is deep underwater, the workers will often have to don diving suits to go out into the water and perform various tasks. This will eventually be one of the more deadly things for your workers to do, because the sea will be full of all kinds of hazards.
Spent the last few days reworking the electricity system, to hopefully create a more dynamic and interesting experience.
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Tracking!
Looks interesting!
I love DF-like Games, will definitely track this! :D
looks pretty awesome definitely keen to see how this turns out