Stratus: Battle for the sjy will be a unique, fast-paced, real-time, complex strategy game with elements of role playing. The game takes place on the world of Sonus, shattered by continuous war among the Tempests of Rain, Wind, and Thunder. The only refuge is on floating islands of the planet’s fractured crust, suspended in the winds of perpetual gales. As the High Priest of your tribe, you must align yourself with one of the Tempests to appease their lust for battle and gain their favor by sacrificing your enemies. Victory will grant you new technology and spells that will aid your tribe in ascending from the storm to the safe heavens above.

Post news Report RSS DOTS changes to "Stratus: Battle for the sky"

Name change: Disciples of the storm changes project name to "Stratus: Battle for the sky".

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Name change: We said last year on our group page for the game prior to moving ahead with the active testing and gearing up for getting word out about the game we would be moving ahead with name change for the project to avoid any possible future further negativity and confusion from the gaming community and fans of the HOTS "Heros of the storm" game and so in preparation of moving to the next stage and getting the new builds to backers for testing would be under the new name on steam, on the names put forward and it was decided that "Stratus: Battle for the sky" had the most support with its name combining element of strategy and Stratosphere fit the game world of fighting in the skies.

And so our art team recently worked on the new logo design for the game to use the new title.

Any future mention of the game will be under the new name Stratus: Battle for the sky

Stratus logo

Project Name update

We are making very good progress on the content production end, over the past few days we have been putting hours into working on drafting out the stand-in pictograph icons for the rain faction unit production icons.

New unit productions icons

New unit productions icons

Rain faction: completed with new unit meshes and construction icons and workshop
Sun faction: complete with new unit meshes and construction icons and workshop

On Scripting side of development! as many already know our coder has been putting a lot of effort into updating the code base, some of our project source code used elements from two unity3d versions ago prior to the latest unity release.

Our coder has pretty much finished updating the map generation code so that it generates maps now again and system for handling island meshes is more optimized and allows for generating of larger map sizes then before..

We also have a look at the recently finished Rain workshop stand-in icon for the rain workshop that will be in build sent out to testers soon along with construction icons for Sun workshop and Wind workshop.

New unit productions icons

Things are coming together.

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