Story: In a time of war, your team have been given the task to inflitate the enemy base, to find out if the rumours of the "ominous entity" are true. System: 5 man squad Breach and clear Tactical mode: The game is pause while you plan your next moves, position your squad and give them commands to execute. Play out: Your team executes your command in real time, where there will be focus elements if your squad engages in combat etc. Calm mode: You can move your squad in real-time. Graphic style/theme: Low colour settings set in a alternative time periode of World War 1. Art style The art will mainly be all the material I can scrape up from the periode of WW1 combined with elements of steampunk Universe The story take place in a alternative story line in the periode of WW1, but I will not directly touch on the subject of the war itself. All characters
-Setting waypoints and their angles now only apply to left mouse -Changed the units selection method, so you dont have to deselect the selected unit first...
Light/shadow system done Waypoint system begun Bullet richochets
devlog - 21-01-18
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