Star Wars: Jedi Knight II is a series of games evolving around the phenomenally popular Star Wars movie franchise. Many spin off games have resulted but few have captured the nature of the force and all awesome things associated such as wielding a light saber as well as this game. Battle your way using an array of guns the always handy light saber and of course dark force powers! Also in the works is many modifications which will see players battle more never before seen Star Wars foe and add many intriguing new game play elements that are certain to keep both Star Wars enthusiasts and gamers entertained for hours. So be sure to scope out just a few if not all of the modifications created for this game!
ENTE's PadStation is his first map for the game Star Wars Jedi Knight 2: Jedi Outcast and it definitely belongs to his most expendable and highly detailed works he ever made. Please check the README file (see description).
ENTE's PadStation for Jedi Knight2 - Jedi Outcast
Title : ENTE's PadStation
Filename : padstation.pk3
Maps : padstation.bsp
Author : ENTE (Andreas Endres)
Email Address : firstname.lastname@example.org
home page : Padman.de / www.planetpadman.com / Padworld.exp-network.de
1 ) Extract the padstation.pk3 into your GameData\base\ directory
2 ) Start Jedi Knight2
3 ) Choose maps from the menu
* Map Information *
Type of game:
Settings : FFA - Team FFA - Jedi Master - Holocron
Bot Support : Bots are fully supported
Map Name(s) : PadStation
Deathmatch Player : yes
Ctf : no
Developed on this Hardware-Config : AMD 900MHz, 384ram, GeForce2
Compiling time :1,40 Hours with FullVis Extra_Light
Killermap info :6060 Total Brushes and 2754 Total Entities (2173 light points)..*gg*
Padstation definitly belongs to my most expendable and highly detailed works i ever made.
Padstation is a Space Station with a Hangar, a storage room, an central office, a reactor room
and a few hallways, or in just a few words: A Map, filled up with details.
This time i wanted to reach the end, to get onto the Limits and did handcrafts until my Hardware
started to stuck and the Software notified me, that i should delete some files,
because there were to much for the PC to compile, so i had to delete some rooms.
All in all, PAdstation is an experiment to create something other, than the allready known
The Reason for doing a PADmap on JK2, were the Textures, so i took the old Padspace for
Q3A and overworked the whole Map. At the biginning, i just wanted to refresh some
Textures, but it in the end it became a more bigger and stylistic totally different Map, so i called it
More of the Pad-Maps you can see on www.padman.de / www.planetpadman.com / Padworld.exp-network.de
See the Quake3Arena Pad-Maps: PADMAN'S PADCASTLE, PADMAN'S PADHOME, PADGALLERY, PADCENTER,
PADGARDEN, PADPOOL, PadSpace, PadKitchen, PadGallery deLuxe, PadShop and PadCrash.
Or my EliteForce Pad-Maps; PadGallery, PadKitchen, PadGarden and PadCenter...!
and the only real PADMAN Model from TONE for Q3A and EF (http://homepages.tig.com.au/~adbell/).
A Special Thank goes to the BETA testers of PadShop:
-PitchShifter : who got to be named at first for his help, testing and critizing my work..... ;)
-Expandable : (http://www.jk2-world.de/) Who helped me with Tipps and Tricks on
Jedi Knight 2 Editing.
-kARMU : who found this time no mistakes, and still does not know for what this glowing stick is good for.
-SLoB : (http://slob.org.uk/) who found besides the hard work for the PADMOD just enough time to take an eye on Padstation
-Tuu-Tuu : who did some fights with PitchShifter on PADStation
]DFC[Powerstip and Magnacus (www.magnacus.org/) who risked a view on Padstation ..;)
A very Special Thank to:
-the fantastic [PAD]Community (www.padcom.de) and all the PADMAN and PadMaps Fans, you are the best..!!!
And a special Thank to:
id, Raven and Activision for this cool Engine, the great Games and the fantastic textures.
* Legal Stuff *
This level is (c) 2002 ENTE (Andreas Endres).
You are not to include or distribute this map in any sort of commercial product or on
non commercial CD's other medias or Mappacks without first obtaining permission from the author.
You may not mass distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks.
You must include this Readme file and the files unmodified !
The Comic charakters PADMAN and the World of PADMAN (c)ENTE
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT
COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
sorry, for my english please..!!
ENTE - Andreas Endres
THX to PitchShifter for helping with the translation ;)