An infamous RTS game created by LucasArts, it was largly based off of Age of Empires, and was considered the better Star Wars RTS of the time (Others bieng Rebellion and Force Commander). Despite its age and aged appearence, it still has a small but loyal following at Heaven Games, which hosts a vault of tools which make modding the game a rather simple task.

Description

A submod for Expanding Fronts (1.4.2) that changes some units for more lore accurated models. No gameplay changes, but no multiplayer compatible unless all players have the same mod.

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Expanding Fronts loreful submod
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Guest
Guest - - 689,690 comments

How is replacing the Rebel Alliance Attack Tank with the Republic Juggernaut lore accurate?

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av29 Author
av29 - - 127 comments

Both Rebels and Empire used A5 Juggernauts in canon.

Also A6 were used in legends by Rebels

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av29 Author
av29 - - 127 comments

The design of the original Assault Mech is clearly based on the Juggernaut, so based on that, I replaced for an existing model in canons/legends

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Guest
Guest - - 689,690 comments

Well that's very true I mean they do both look very similar but yeah other than that I really like the idea of this submod I also like how it's optional too like it's not officially apart of EF it's mostly for those who just want phase 2 clones as an upgrade and then right back to Phase 1 with the ARC Trooper heavy gunner but whatever it still works I'd say good job.

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av29 Author
av29 - - 127 comments

Yeah, the problem with that one is that I don't know how to model and animate, so having the stock EF models is what I thought that had more sense.

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Dvamain
Dvamain - - 15 comments

i just wanna say thank u. very interested in Expanding Fronts but i absolutely hate the Repeater Trooper's look. was disappointed to know that they didn't care much about fixing that issue.

Will there be changes for the other factions as well? if not, do you guys know how to do reskins on Genie Editor?
thanks again

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av29 Author
av29 - - 127 comments

What changes based on scenario units you would like to see?

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Dvamain
Dvamain - - 15 comments

i would just want a reskin of all the Repeater Troopers. it's just so goofy seeing them lug around a tripod mounted blaster.

was hoping that they'd have maybe the walking animation of a regular trooper, like the First Order Repeater Troopers.
or better yet, make them look like Heavy Troopers but with Repeater Trooper firing rates

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BarakYisrael
BarakYisrael - - 71 comments

totally agree. i really like what the creator of order 64 mod did he gave a role for regular troopers, heavy troopers and repeater troops to make them all usable. id also like to see something used like this.

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SweetRamona
SweetRamona - - 5,114 comments

Thank you so much for making this mod!

BTW there's a glitch with the Advanced Jedi Starfighter, when they get hit by enemy projectiles the default sprite with the yellow outline (it's shield form) shows up instead of the new one, any chance of fixing that?

EDIT: Expanding Fronts 1.5.0 released a while ago, will you update this addon to be compatible with the new version?

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StarWarsLoreNerd1991
StarWarsLoreNerd1991 - - 1 comments

Hey, really enjoying this submod, you did a great job adding to an already excellent mod!

I have no idea if you’re considering future updates, but some suggestions (if you’re interested in people chiming in with feedback and suggestions):

REPUBLIC:

Air Cruiser - TCW Republic Frigate

Air Transport - Nu-class Attack Shuttle (the in-game air transport could become the new cargo freighter)

Cannon - RX-200 Falchion

Bomber Progression - Make the BTL-B tier 2, rather then 3, with the initial model of BTL-A4 shown in Rebels (implied by Rex to have been used in the Clone Wars) as tier 1 and the PTB-625 Bomber as the tier 3 craft

CONFEDERACY:
Trooper Progression - B1 Battle Droid (tier 1)<basic B2 Super Battle Droid (now tier 2)<B2-ACM Super Battle Droid (tier 3)<Droideka (tier 4)

Rocket Trooper Progression - B2-HA Super Battle Droid (tier 1)<B2 Assault Droid (tier 2)

Mortar Trooper - Heavy Battle Droid from Battlefront

Anti-Air Vehicle - J-1 Proton Cannon

Artillery Tier 2 - the larger version of the HAG seen in Star Wars: Starfighter

Air Cruiser - TCW CIS Gozanti

Land Transport - MTT (the PAC could be kept, sans the droid rack, as a lore-accurate cargo hovercraft, maybe?)

Strike Mech Tier 2 – Octuparra Tri-Droid

Assault Mech Progression - Super Tank (tier 1)<Protodeka (tier 2)

Fighter Progression – Scarab Droid (tier 1)<Vulture Droid (tier 2)<Tri-Droid (tier 3)

EMPIRE:

Air Transport – TIE Reaper

Air Cruiser – Raider-class Corvette

Cargo Freighter – Gozanti Assault Carrier

Cargo Hovercraft – T-4 Hoversled from Dark Forces II

Trooper Progression - Imperial Army Trooper(tier 1)<TK Trooper (tier 2)<default Stormtrooper(tier 3)<Imperial Heavy Trooper (tier 3)

Rocket Trooper Progression - Heavy Weapons Stormtrooper armed with Smart Rocket Launchers on tier 1 and PLX-1 rocket launchers on tier 2

Mortar Trooper - Artillery Stormtrooper

Bomber Progression - make the default TIE Bomber tier 2 rather than 1, with the TIE/gt as Tier 1

Cannon – AT-DT

Tier 2 Death Trooper - Purge Trooper

An interesting idea might also be to move stuff around in the strike mech - make the AT-AP the tier 1 strike mech and replace it as the tier 2 one with the AT-AC from Bad Batch), and to make the Rebels/Fallen Order AT-AT the tier 1 version of the strike mech

the AT-DP the tier 2 one, with the new tier 1 mech destroyer

REBELLION:

Tier 1 Juggernaut could be the one from the base game, which then upgrades into the A5

Tier 3 fighter now B-wing, attacker now MAAT

Air Transport now U-wing, Gallofree Transport now cargo freighter

Snowspeeder Tier 2 – Flashblind Airspeeder

Bomber Progression – same type of BTL-A4 used by the Republic, but more beat-up (tier 1)<ANH style BTL-A4 (tier 2)<BTS-A2 H-wing (tier 3)

Strike Mech – armed X-34 Landspeeder or T-2B Hovertank

Air Cruiser – CR90 Corvette

Cargo Hovercraft – Yavin Base Cargo Tug

Land Transport – A-A5 Speeder Truck

Cannon – AT-AP

Anyway, sorry for the length of this post and for if I'm coming of as presumtous, I've spent the last couple hours trying out your mod and really wanted to say I appreciated it and give you some feedback in case you were looking for ideas (I'm a huge SW lore nerd, lol - hence the name; I made this account just to comment)!

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