In Star Wars: Empire at War, players controlled an entire war for the Star Wars galaxy as the Rebel Alliance or the Galactic Empire. Now, they will face off against both of them in Forces of Corruption as a brand new third faction. As Tyber Zann, players will stop at nothing as they seek to further the sinister agenda of the Zann Consortium and become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, and bribery, players can control the shadowy forces of corruption in their attempt to rule the Star Wars underworld.

Description

A mod launcher for Star Wars Empire At War and FOC

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PetroLauncher
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Opinionator
Opinionator - - 1,099 comments

Does this work with the newer version of 'Eaw/Foc gold' now?

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154kilroy
154kilroy - - 43 comments

yes, it works fine with the goldpack which is what I have, and it the only one where you don't have to download the netframework 5.0 or whatever its called.

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Guest
Guest - - 689,440 comments

it's not working for me and I have the goldpack

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Hyperion75
Hyperion75 - - 1 comments

^^^ this is me

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monsterluke
monsterluke - - 24 comments

i got the mod, i got the launcher but there is nothing there, theres no mod to launch, HELP!

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Seryuu13 Author
Seryuu13 - - 423 comments

This is just the a mod launcher you need to download the mods yourself and the mods need to be in the Star Wars Empire At War/FOC mod folder

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acexero2010
acexero2010 - - 84 comments

i don`t get it?

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GAMZEE:TC
GAMZEE:TC - - 9 comments

what about network 3.5.1 or framework i forget

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ModFan327
ModFan327 - - 7 comments

I have several mods, but they're not showing up on the PetroLauncher.

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Clone_commander
Clone_commander - - 2 comments

Me neither!

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acexero2010
acexero2010 - - 84 comments

how to install?

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fightbreak
fightbreak - - 135 comments

it wont show my mods

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raxi1414
raxi1414 - - 42 comments

its not working i get erorr messgaes but i dont exactly understand why cause i dont even understand what it means starting it outside a network

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Clonesoldier
Clonesoldier - - 123 comments

Computer can't verify the file, what format is it supposed to be?

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PsionicImmortal
PsionicImmortal - - 1 comments

Go to your downloads folder, rename the end of PetroLauncher to Petrolauncher.exe.

I believe that is what you were asking.

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SonicDomo
SonicDomo - - 29 comments

it says framework error

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Khanti
Khanti - - 452 comments

Put it into main game folder (eg. Star Wars - Empire At War Gold) and it works: if your game is properly installed and mods ARE in subfolders of MODS folder (eg. Star Wars - Empire At War Gold\EAWX\Mods\).
It only can find mods in MODS folders.

By the way: for me it's best solution for launching mods. No problems at all.

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TheUltMandalore
TheUltMandalore - - 3 comments

i have to put the launcher in the game folder??

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TheUltMandalore
TheUltMandalore - - 3 comments

myn says---> not a valid Win32 application (Exception from HRESULT: 0x800700C1)

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Guest
Guest - - 689,440 comments

This comment is currently awaiting admin approval, join now to view.

Bob223
Bob223 - - 2 comments

it dosent work,pls help :(

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.BadImageFormatException: is not a valid Win32 application. (Exception from HRESULT: 0x800700C1)
at PetroLauncher.Form1.Form1_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.9168 (WinRelRS6.050727-9100)
CodeBase: C:
----------------------------------------
PetroLauncher
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: C:
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.9149 (WinRelRS6.050727-9100)
CodeBase: C:
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.9149 (WinRelRS6.050727-9100)
CodeBase: C:
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.9149 (WinRelRS6.050727-9100)
CodeBase: C:
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

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