spaceRPG is currently steaming ahead toward v0.07. So far weapon ammo, use of clips, world time and part of weapon fire bloom have been implemented - at which point 0.06 will be released to internal testing.
The plan is to release v0.1 as a tech demo to the general public so they can play around with it and return us some feed back on direction of the game mechanics. The development roadmap has this being released around the end of September.
All of the graphics used so far have been done by me (gavor) and I'm no artist. Luckily though we do have an artist and he has been working away in the background so v0.07 will see some of his work replacing the old stuff I've been using.