Inspired by classic western isometric RPGs, this game is meant to be played over an evening. Though short (2-3 hours) it can be different experience based on your character build. And in the end you get also to see how your actions impacted the world - game has multiple endings.

Play in browser (no installation):

Kamazs.itch.io

Notes on different ways to play the game

All quests in the game have multiple solutions. If you cannot do it one way, poke around, maybe there is another way, better suited for your character build. Below are some typical approaches

  1. Diplomacy. With high enough Speech skill you can solve problems just by talking with right person. FYI game has at least 1 skill check for every point of speech (1-25).
  2. Stealth. Sometimes easiest way to solve problems is by getting where you should not be - sneaking past someone and/or picking the door lock. Or if you know somebody has something you need, you might just pick-pocket (Sneak skill) him/her. You'll need to invest in Sneak and Lock pick skills.
  3. Scitec. Knowledge and experience with science and technology can give you edge in some dialogs. Usually though high Scitec skill will allow you to use electronic or mechanic systems (e.g., fix something) or access local network (so called /shipnet) to gain information or hack something/somebody. And, with access to how-to tutorials online, you can fix and upgrade some items
  4. Brute. Not so common but still present is physical intervention. Sometimes throat punch in the right moment can prevent bloody escalation later. Based on Melee skill, this will open some options in dialogs
  5. Combat. You can always start combat with anyone. However, note that such act of agression will cut off many peaceful solutions. And, of course, you may not be the victor. If you get unwillingly pulled into combat situation, running away, hiding or sneaking around are perfectly fine solutions


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