"Welcome aboard cadet, prepare to begin exploration mission." Fly a spaceship around an abandoned futuristic city and look for clues in order to figure out what happened to it's citizens. Sky City VR was developed by a team of Side Effects Software game tech interns to showcase how Houdini can be used to procedurally build content for VR experiences. The game was developed over the course of seven months using Houdini, Houdini Engine, Unreal Engine 4, and Oculus DK2.

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You can now download and play Sky City VR for free!

City02



This project started out as a tech demo to show how Houdini can be used to build 3D content for VR experiences, but it quickly turned into a small, but fully developed game that came to be known as Sky City VR. In the game the player pilots a spacecraft around an abandoned futuristic city as they look for clues to reveal the whereabouts of the city's citizens. Can you find all the clues and figure out the story?


Any feedback, constructive criticism, bug reports, suggestions, etc. are greatly appreciated! Send an email to ben[AT]sidefx.com or PM "Ben__Mears" here on IndieDB.


Credits

Developers: Miranda Bradley, Mat Suarez, & Niels van Diermen

Project Lead: Ben Mears

Technical Advisors: Judith Crow, Steven Burrichter, & Mykola Konyk

Voice Actors: Josh Chichester, Jack Ho, Zena Jordan, Ben Mears, Sara Mears, April Sadowski, Mat Suarez, Omuran Tasali, & Niels van Diermen

Sounds provided by: freesound.org, 99sounds.org, soundjay.com

Special thanks to: Kim Davidson, John Courte, Ben Vance, Cameron Tynes, Rob Stauffer, Claudia Ceniceros, Ali Rizvi, Dave Chuang, Wesley Hauwiller, Matt Puchala, Nick da Silva, Cong Wang, Christine Cho, Ari Danesh, Kieran Woo, Franco Pietrantonio, Les Jones, Debra Isaac, Unreal Developers Los Angeles Group, LA VR Group, Epic Games, Oculus, and everyone else at SideFX!

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Sky City (Non-VR Version)

Sky City (Non-VR Version)

Full Version

This is a non-VR version of Sky City VR. It requires an Xbox game controller to play, but does not require any VR headset.

Sky City VR (Oculus Version)

Sky City VR (Oculus Version)

Full Version 1 comment

Sky City VR game build for use with Oculus. Requires Oculus and XBox game controller. Developed and tested with Oculus DK2.

Comments
caliwebman
caliwebman

Its a very cool city but unfortunately they offer no settings area as eye strain is fairly rough on the Oculus DK2. OUCH! No Fun.

Reply Good karma Bad karma+1 vote
Ben__Mears Creator
Ben__Mears

Sorry to hear you experienced eye strain while playing the game. We developed and tested with DK2 and never ran into that problem. I'm curious what your system specs are? Also, have you experienced eye strain with any other games on DK2? Thanks for your input.

Reply Good karma+1 vote
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Sky City VR
Platforms
Windows, VR
Developer & Publisher
SideFX
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Sci-Fi
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Single Player
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Latest tweets from @sidefx

RT @SasaBudimir: Short loop for SideFX Houly challenge day 7 - speed. "AAAAAaaaaaaa..." #houly2020 #hlspeed #sidefx #houdini T.co

Jul 8 2020

RT @Simon_Houdini: Day 02 - Wind, Element For this one I got inspiration from The legend of #Zelda Spirit Tracks. This is one of the i… T.co

Jul 8 2020

RT @flight404: Houdini Houly Daily Challenge, day 2: wind. #houly2020 #hlwind Vellum cloth sim. T.co

Jul 8 2020

RT @tokyomegaplex: leeeeopard wave twitter compression is gonna obliterate this one but here we go #hlwave #houly2020 #houdiniT.co

Jul 8 2020

RT @kilbaur: #houly2020 Day 3: Flip swims in a flip sim. #hlwater #Houdini T.co

Jul 8 2020

RT @fabriciochamon: Here's my entry for SideFX Houly challenge. (Day 6 - Theme: "Swing") #houly2020 #Houdini #hlswing #redshift T.co

Jul 8 2020

RT @stephen_bester: Houly Day 7! SPEED! Paul and Luiz ride the SideFXpress! #houly2020 #hlspeed #dailychallenge #Houdini Check out th… T.co

Jul 8 2020

Cool real-time mograph using Houdini + Unreal Engine! Sidefx.co

Jul 8 2020

The artists entering the #HOULY2020 Daily Art Challenge are crafting some incredible entries - vote for your favour… T.co

Jul 8 2020

New free course - #Houdini for #gamedev in @UnrealEngine - over 5 hours of instruction from SideFX's @Simon_HoudiniT.co

Jul 7 2020

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