Siege of Inaolia, The first game from Riftwalker Ltd, intends to put survival games on the map by offering a refined and fresh experience in the form of a game that pays heavy attention to story as well as a high replay value by means of dynamic combat, a game that promotes skill over spam while remaining easy to pick up. Set in the Dark Fantasy world of Ilastria, a world plagued by wars and magic as well as the orcs and their kin, you control one of three unlikely heroes in their struggle to survive within the ancient fortress of Inaolia, a task that they soon come to learn, has the very fate of the world in the balance.
Our latest Development Diary showcasing the latest changes within Siege of Inaolia's most recent build.
Groupees Bundle Link - Groupees.com
Introductory Movie Segments have been added to each Arena.
The Emerald Reach, in its first iteration, has been added.
Camera has been pulled out further.
Minor tweaks to Sliding of Duncan.
The initial rounds of our story element has started to be implemented within Inferno.
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