Might & Magic VI: The Mandate of Heaven
AdventureMight and Magic 6 may look bad in todays standards, however what lies underneath its dated engine is a complex storyline outclassed only by the depth...
A hand-drawn nerdventure made with love and free-range pixels.
Sustainability in times of magic? Yes, indeed, even fairytale kingdoms have their fair amount of problems and they are totally up to date. Fire-breathing dragons? Cannibalistic witches? Sooooo pre-millennial.
This story starts, as so many good stories do, in a basement. Down there you will meet your fellow pen & paper RPG enthusiasts and join them for an epic game of “Dice & Doom”:
Your quest: To save the once picturesque kingdom of Mirrormore from an ominous evil.
Immersed in the game within the game, you and Trudie set out on a fantastic road trip through a kingdom in demise. Along the way you'll meet curious NPCs like a guerilla unicorn, an artistic giant or a woodcutter drag queen. On your search for the source of all evil, you'll encounter puzzles, fight pollution, deforestation and, ultimately, The Boss. And, of course, skill your character.
During your quest, Trudie, the vegan carnivorous plant, is not only a great crafting aid, she's also part of an integrated help system providing you with hints if you need them. The GM and even the taciturn Henry aren’t far away from the action either.
Make a sandwich, grab your towel and save Mirrormore – 21st century style!
What to expect:
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