ShootOut is a Third Person Shooter game with RogueLite Elements. Fight the raiders, save the prisoners and form them as your crew. Develop your vessel and increase your might with your looted treasures.
This week, I spent quite a lot of time integrating Steam. Now that I did it i'm face palming, it is so easy and straight forward with UE4. There is literally nothing else to do than activating a couple of built in plugins! So I'm working on creating a cute and appealing page during my spare time (ie week end :D).
I also added Drones Mark2, which are upgraded version of the first ones: Shield drones Mk1 pulses a 100 ward per minutes, Mk2 pulses twice a minute.
Scanner drones Mk1 pulses 12 life detection through solids per minutes at 30m, Mk2 at 60m.
Jearl Hyatt fight has been slightly improved also, he now got a level 10 weapon, which double its damage (he was equipped with a level 0 gear). He also got an another healer now.
Station23B level required to find Jearl Hyatt is now 8 (was 5).
Here is a Station23B Level 8 run, using PumpGun / syringe / Scanner combo.
This week was a lot about Chapter two. After beating Jearl Hyatt in Station 23B, our hero will be asked to investigate Mantaurus Prime, capture enemy...
A new threat for you to overcome: turrets. Don't be caught on their line of sight, especially the gattling one which spits 7.62 candies at 600 rounds...
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