Codename: Loop is a twin-stick shooter game based on Half-Life.

The initial goal of the game was to make a Roguelike game based on Half-Life, but with the almost complete BSP support, I'm going to be focusing more on linear campaigns with "dynamic/random" stuff and user-created campaigns. The roguelike mode will be something additional and will be added after making an official campaign for Codename: Loop.​

The plot of the game is not written yet but the main idea is that G-Man confined Gordon Freeman inside an ever-changing loop to test if he is able to escape from it to ensure that he is a truly worth hiring candidate.

The game is made in Unity from the ground up, it uses a special BSP Importer (Thanks to Zombie) that allows me to create all the rooms using J.A.C.K. Hammer Editor to ensure the same "vibe" of GoldSrc games and also allows users to create their own custom campaigns. I'm also making some custom models, textures, and animations to improve some aspects of the original assets. (like all the third person animations and weapon models).

Features

  • Experience Half-Life as a twin-stick shooter game.
  • Play custom user-made campaigns
  • ​Play a "Roguelike" inspired extra game mode.
  • Custom skins for the player model because is cool to play as scientist Gordon, or as Ivan!
  • ​And More!
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A demo build that includes everything I have made so far for Codename: Loop is available now! The demo doesn't have enough content to be released on Steam and that's why I'm uploading it here.

The main purpose of thes demo is to showcase the current state of the project and, at the same time, receive feedback and provide something for you to play with during the long wait for the final version.

The demo includes a single map, which is a small section of Questionable Ethics (adapted by Hezus), where we aim to demonstrate the majority of features currently included in Codename: Loop. However, there are many more things in the demo!

These are some of them:

  • Almost complete BSP support.
  • Lots of player models.
  • Developer Console with lots of useful commands.
  • Subtitles (English only).
  • All original Half-Life weapons (can be used in custom maps or spawned via console).
  • Isometric, over the shoulder and (crappy) first person view (useful for map makers to do metal gear style vents, etc)
  • All original Half-Life enemies, except for the Bosses and Alien-Controller (can be used in custom maps or spawned via console).
  • For map makers, all enemies/npcs can be set to be allies or foes.

As you may know, one of the aspects that have taken me the most time to implement in Codename: Loop is the BSP Support. Thanks to this, it is possible to create custom levels and campaigns for Loop. Currently, Loop supports most of the entities present in Half-Life and already allows loading custom campaigns and maps.

At Codenameloop.com, you will find all the necessary information to create your own levels/campaigns for Codename: Loop and get a better idea of all the currently supported entities and some new entities exclusive to Loop.

Remember that you can also experiment with playing default Half-Life maps in Loop, but they are not going to work properly due to the way Loop loads the maps and the lack of a save system, but is still fun.

I hope you enjoy this small demo and that you feel encouraged
to create your own levels and share them with others!

Codename: Loop - Questionable Ethics Demo

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Codename: Loop is coming to Steam!

Codename: Loop is coming to Steam!

News 10 comments

A few months ago I asked Valve for permission to publish my Half-Life fan game on Steam and... guess what? Codename: Loop is coming to Steam, hopefully...

 New demo coming later this year!

New demo coming later this year!

News 3 comments

This new demo will feature some maps made specifically for Loop and the build will also include all the tools and info required to make your custom campaigns...

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Campaign Template

Campaign Template

Singleplayer Map

This is a sample campaign, use this as a template. Have fun creating your own custom campaign for Codename: Loop.

Codename: Loop - Questionable Ethics Demo

Codename: Loop - Questionable Ethics Demo

Demo 51 comments

This is a demo build featuring a small section of Questionable Ethics (adapted by Hezus) and custom maps support.

Comments  (0 - 10 of 19)
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D-113CR
D-113CR

Is this still being worked on? We haven't gotten any updates.

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ThatFinnishDude
ThatFinnishDude

How finished is the full game?

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Guest
Guest

Just tried it and i really liked it, but it ran pretty bad on my pc. Could we expect some better optimization and/or graphics configuration on later updates?

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FunyGuy2022
FunyGuy2022

ВОНО ЖИВЕ!!!

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PinkyDev Creator
PinkyDev

Codename: Loop is alive, don't worry people.

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JohnwellJones
JohnwellJones

Will the HEV girl from sweet half-life be there?

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DeafMan1983
DeafMan1983

Please release on Linux!

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Guest
Guest

When can we play the demo?

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