Saviors is a modern vertical 3D shoot 'em up following the story of three daredevil pilots. The inevitable first contact with extraterrestrial life may make us believe in things that seem too good to be true. But what happens if everything isn’t as it first seemed like? Includes a fully customizable ship, advanced physics and 18 explosion filled levels in single player or two players co-op mode.
Most high profile shooters today have been developed with the arcade machines in mind (we WILL get your coins), and have only focused on difficult gameplay and scoring. Our goal since the beginning has been to make a game aimed at wider audience while also appealing to the "traditional" shoot 'em up players. Saviors features 3 different game modes with very different features in each one of them.
Story mode lets you follow the story and save your game after each level. You can also upgrade your ship with new weapons and "perks" which provide your ship with several fun additions and features. Survival mode has no upgrades or story and is more focused on getting a high score and trying to complete the game at one go. Arcade mode is the "old school" or "hardcore" mode where your ship has "lives" instead of a shield and isn't upgradeable. Arcade mode also has a more complex scoring system.
You can play each mode with one of the four varying difficulty levels or even with your friend in the fun local co-op mode.
Key features
Minimum System Requirements:
OS: Windows XP or later
CPU: 2GHz
Graphics: NVIDIA GeForce 8600 GTS (XNA 4.0 Hi-Def compatible card, Pixel Shader 3.0, Vertex Shader 3.0)
Controller Support: Microsoft Xbox 360 or some other XInput supported controller
Changelog for version 1.3:
Adjustments:
- Multiplier drops slower in easy mode arcade
- Some bullet patterns for the bosses in the later stages were made slightly easier. This was done to bring them down to better match the difficulty of the rest of the game
- Some perks changed and improved for Mona as they were slightly too weak
Gameplay:
- Co-op enabled for practice
Performance:
- Game now correctly runs at 60 frames per second
- Vertical Sync enabled in fullscreen
Tooltips:
- Changed difficulty descriptions to more accurately match the actual difficulty
- Continue button in main menu has a new description that describes the progress of the previous game
Saviors has just been updated to version 1.1. Both the demo and full versions have been updated.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Featured the game in my indie series, great gameplay and one of the better shmups on pc :)
The epic music from the trailer is on a later level . Seriously, this is one cool budget game. If any of the game developers are looking, have you submitted Saviors for Greenlight? I don't recall seeing it, but I've seen a lot.
Yes, we have submitted for Greenlight:
Steamcommunity.com
yeahhhhhh god deal
Cool. I've voted for it and recommended it in a Steam forum game group I run. Awesome soundtrack btw, it compliments the game really well. Very reminiscent gameplay of some classic top-down retro-shooters. I really hope this gets greenlit. I'll gladly buy it again on Steam. kudos!
Well, I tried the demo and the music from the trailer wasn't in that, but the music was actually fantastic. So I bought it. Nice little shooter too. Not sure about the talking dummy-head who guides you through the tutorial, but still, old-school shoot-'em-up fun. I'll give it my Steam Greenlight vote. Some real gems on Desura (as well as some train-wrecks) but I'd sooner have the option of wading through the dirge to find games like Saviors, Freedom Fall, Knytts Underground and others, than wait until Steam finally get around to greenlighting a game which will probably be 5 years old at the time it hits their store. Well done Desura.
I don't suppose the music in the trailer is in the game. That would be quite nice.
Drop the "vertical 3D" and replace it with "bullethell". Makes the description a lot more descriptive if you use the proper terms :D
This game really isn't a bullet hell game unless you play on the highest difficulty settings. Although I can understand why you would get that impression from the trailer :D