In a future world, but not too far away, where everything has an expiration date, we find a robot that has reached the operating limit of 80 tons transported, but does not want to be decommissioned. Robot out service 80 tons, aka RO80T, is a plaftomer adventure game with strong ecology theme.
Happy SUNDAY Y'ALL! Another Dev Diary for my Platformer 3D.
This time I want to show you many progress.
First I want to show a new portion of the map: the lake.
the lake
This new map introduces several new aspects:
- Water as an element of difficulty, in which one can fall and which causes damage to the player.
- Enemies with basic intelligence who will follow the player
- In addition, a new character will be introduced who will act as a co-star to the main character
- It will also have the function of introducing new mechanics in the scripting phase.
The bee will introduce the glide mechanics often used in platformers. In fact, contrary to the most classic platform games in RO8OT it will not be possible to jump. To go from one platform to another it will be necessary to jump from a higher point. There are also new animals that will serve to make the setting more alive
I also changed the sky and the light to give more emphasis to the background
That's all for this time. I hope you are interested in what you have seen. See you soon with a new Dev Diary.
I'm making a 3D platform game. The game is called RO80T and will put you in the shoes of a small transporter robot and his misadventures to escape scrapping...
I'm in the prototype stage but I've already worked a lot on the graphic style and mechanics.I started from freehand sketches, to move on to simple models...
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