A radical retro rogue-like first-person shooter! Started during Ludum Dare 46. Please follow this game development journey both here and on YouTube.com/forceofhabit :)

Post news Report RSS "All Things Game Feel" talk - fantastic tips and tricks to improve your games!

INDIEDB! Want to learn how can you make better, more impactful, more emotionally connective and resonant games? Want to understand the difference between game feel, juice & polish? All secrets & tips revealed in my first ever conference talk! Topics include: movement/motion, easing, cameras, particles, transitions, text effects. So many tips and tricks here, and so much of my acquired knowledge spelled out, just for you!

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Hey INDIE DB!

Want to learn how can you make better, more impactful, more emotionally connective and resonant games? Want to understand the difference between game feel, juice & polish? All these secrets & tips are revealed in my first ever conference talk - All Things Game Feel!

Topics include: movement/motion, easing, cameras, particles, transitions, text effects.

I'm spelling out so much of my acquired knowledge here, it's crazy, and just for you! Whew...

I'll be back to my regular devlogs for Retro FPS Roguelike after this, that's for sure!

Support Force Of Habit on Patreon:
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All the best,
Ashley

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