Red Alert 2: Apocalypse Rising brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert 2 to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 2000 classic, while integrating content from its expansion Yuri's Revenge with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

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danpaul88 has been slaving coding away and has come up with, none other than enhanced AI ohmy.gif "What does this mean?" you ask. Well, for starters, the AI now prioritises targets and takes out the object that it considers to be the biggest threat. So if your AI Apocalypse Tank friend is

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danpaul88 has been slaving coding away and has come up with, none other than enhanced AI ohmy.gif "What does this mean?" you ask. Well, for starters, the AI now prioritises targets and takes out the object that it considers to be the biggest threat. So if your AI Apocalypse Tank friend is busy blasting away at an IFV then a harrier comes overhead, it will switch targets to the harrier because it is more of a threat than the IFV. Neat eh? Also, this new AI can differentiate between armour types so if you were thinking that the AI Mammoth Tank was too stupid to think to use the rockets on you and your rocket soldier friends, think again. The AI like to ruin your day by making it's shots effective.

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